BerndWolff

BerndWolff

Joined Member # 3057009
0 Posts 2 Replies 73 Reputation

Also keep in mind that many of the deeper aspects of Stars! are not really suited for RTS, but only for turn-based games - e.g. giving repeating routes and tasks to ships, having an eye on the fuel consumption etc. Having races that need different planet types would - in my opinion - be a nice feature; in Stars! you could perform terraforming to make planets more suited to your race's requirements, but if the planet was too hostile (environment, not culture) it was not worth colonizing

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Some ships have the "crew extractor" ability, which allows them to "colonize" the extractor. This ability uses antimatter, so you will have to wait some time for your ship to do this. IIRC the TEC and Advent colony ships as well as the Vasari scout ship are able to capture extractors.

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I think it is okay that spaceships do not look like things built to move in water but in vacuum :-) Some of the models might be improved with a few more details or structures, but overall I think they are doing fine

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