Fearzone

Fearzone

Joined Member # 3057882
1 Posts 81 Replies 11,250 Reputation

60% for Sins is certifiably insane and loses all credibility. I might not fault a critic who goes into the 70's because of the lack of polish in graphics and sound, and no single player campaign, and IF they fail to notice the advances that have been made in RTS gameplay, and IF they don't like RTSs so they don't notice how fun it is. But most reviews seem to be above 80%, which seems right. There will always be the odd outliers.

74 Replies 98,619 Views

For future reference, generally if you want to build or research something, but can't, what you need to have or do first is usually indicated in the description when you click the button, or mouse over it.

3 Replies 2,819 Views

Over the years of seeing a lot of, let's say, unpopular patches, or numerous complaints about a particular change in an otherwise okay patch... what I've learned is that when it comes to changes, a developer ought to be conservative. Still, the user base does often make valid points about things that should to be different, and shouldn't be disregarded. So, if the developers make changes that are midway between what the game currently is, and what people are asking for, and err on the side of

18 Replies 10,147 Views

^^nice post but RTS's usually DO come with a single-player campaign. Well okay, sometimes now they are coming with those stupid RTS/turn-based hybrids to increase "replayability" but that usually I don't play even one time. Hopefully the expanded RTS scale seen in Sins with get rid of them forever. Anyway, the single player campaign helps to develop the background story and introduce us to the gameplay, and gives us a little feel for the Sins universe. I would rather have it to, but at the s

5 Replies 9,581 Views

I haven't tried out the new patch yet. I will when I get some time. I must say though I've been convinced by the arguments of the competitive gamers here, though am a casual player myself. There was a big strategic element in getting your resource balance right which sounds like has been taken away. Strategy good... better for pwning Noobz!!1!

190 Replies 203,991 Views

[quote]Most business people are right of center. Not because they embrace the Republican platform but because of economic freedom - the ability for individuals to enter into agreements without the government interfering as well as government confiscation of capital. So to some of us, the left are the villains, just villains with good intentions.[/quote] Um... ya know... the Republicans have been quite effective at running up the budget deficit, and a sort of inverse socialism of regula

38 Replies 43,814 Views

Haven't read the above responses so sorry if I'm repeating, but... dude, didn't you read any of the online game reviews? Long slow games, graphics that a wide variety of computers are able to run, and no single player campaign have been widely reported in probably every single review. I would rather have a single player campaign but knew full well when I put down the cash I wouldn't be getting one. Tutorials could be better but I learned just fine playing the first few games against

69 Replies 62,713 Views

The quoted article in the OP got me to reading up on Titan Quest when it came out, partly because I was thinking of getting Soulstorm. Never been a fan of Diablo games, not that the top down perspective wouldn't work, necessarily, just the brain dead button mashing doesn't work for me. From the sounds of it, what strategy Diablo had was mostly lost to Titan Quest. Furthermore you needed at least a decent gaming rig to power it. All things considered, maybe adding hard core copy protection to

55 Replies 92,742 Views

[quote]And I won't even get into the hours lost in WoW.[/quote] Yes lets all sweep that under the carpet and just forget it EVER happened... xD Back on topic... whenever I read rants about piracy the thought always crosses my mind "adapt or die." Blizzard adapted. So, in my opinion, has Sins. All my best it's a great game you've made. Happy to buy the download so you get every penny.

254 Replies 1,050,615 Views

[quote]Yeah, I honestly wouldn't mind an explanation as to why it is the way it is either. If one were only changing what the graphics look like on your own client, why does Sins care when it comes to playing with others online?[/quote] Say for example you are playing an FPS, and you add a little graphics mod that makes the walls invisible, so you can see your opponent coming around the corner before he does, but he can't see you. That gives you an advantage. Offhand I can't r

770 Replies 2,172,861 Views

If you could make a better system for game replays that would be great. Finding the replay folder seems rather difficult and counter-intuitive, and then having a way to delete the file from in-game would be nice. Also, I'd put all replays in the same area, rather than single player replays in one section and multi-player replays in another. And are these forums really hard up for disk space or something? Why not have a replays area on these forums?

1,040 Replies 560,116 Views

Yep, pirates are still cool and add a nice strategic element fairly unique to this game--at least I haven't seen anything comparable in other RTSs. Pirates definately aren't a game breaker, maybe they are even a game MAKER. Use them to your advantage... be the perpetrator, not the victim. Maybe, though, after you've destroyed their base we could stop with the little raids... I think that would be a sensible change.

32 Replies 38,475 Views

Yeah, I say just download it... that's what I did... who needs another box? Easy as pie if you are already connected with Paypal. Besides, I'd say give all your money to Stardock and Ironclad because they deserve it, rather than giving a cut to Bestbuy or Gamestop or whatever.

44 Replies 57,725 Views

I find Sins pretty similar in structure to other RTS's, actually. It was all pretty familiar when I started up my first game. The difference is it moves more slowly, and the AI is independent enough to manage several battles at once. So it's kinda like you are playing an ordinary RTS but on several different maps all at once, which I think is great and hope more games follow this lead. However, I do find this game more punishing if you make a wrong strategic decision (like expanding your ec

17 Replies 23,315 Views

Sins has a great core gameplay mechanic, great UI, and pretty good strategic depth (though admittedly familiar if you've played a few RTSs)-- but more story, video cuts, and that sort of thing would be nice. It's not like we wouldn't have the time to opt to watch a 1 minute video about a cool ancient artifact that was just dug up, or something. I figure Sins was something of a risky venture since it involves a style of RTS not seen before so some sacrifices had to be made-- and the cho

52 Replies 79,379 Views

Not that I've faced your exact problem, but I deal with pirates with fighters and bombers. They do a pretty good job of leading pirate fleets wherever you want them to go, which is naturally right in the middle of a turret farm.

22 Replies 9,858 Views