I guess you guys missed this post then? https://forums.galciv3.com/453140/page/1/#3455471
overlordjebus
[quote who="parrottmath" reply="3" id="3453915"] Why can't I pan the camera with the mouse? You can left click and drag to pan the camera. Or do you mean edge scrolling?[/quote] I did not even think to try that, thank you! And yes, I did mean edge scrolling.
Hey guys, just wanted to say, great alpha! Wasn't fun at all, half the features missing, exactly what I expected! I left my feedback below. Some things I am aware are not in the game yet, so I've tried to keep those points to a minimum. I played one full game against 4 AI's, as Humans. Thes
[quote who="MarkimAltair" reply="1" id="3453823"] agreed...[/quote] Thanks, Altair.
Hey guys, just wanted to say, great alpha! Wasn't fun at all, half the features missing, exactly what I expected! I left my feedback below. Some things I am aware are not in the game yet, so I've tried to keep those points to a minimum. I p
Is everyone forgetting about Ascension Crystals? They may not have been a perfect solution to this, but I always had a small panic attack when someone found one and I had no idea where it was.
Hey! I know it's been a while, but a few of our team members have been going on summer vacations so it's been difficult to coordinate an update (mostly because I'm a lazy bastard) But, lo and behold, we have another update for you guys. Feel special. [U][B]KRAKOOM!![/B][/U] What's that sound?? UNSC ships exploding into existence!!! Who needs slipspace when you can explosively translocate like space ninjas? NOONE, that's who!!! So Velo's been working overtime (too bad he doesn't
i hErd on teh gr4pEv1ne dat teh SPY!!! is teh next nothing like 2 teams full of spies :P
'All of them are from Half-Life 2....' except the ones from portal and team fortress :P
overlordjebus here, im from Broken Line Studios, the team behind Halo HomeFront, the mod for homeworld 2? Since we get alot of questions asked whether we are going to move to sins of a solar empire or not, I just want to ask if its ok that we point them in your direction when questioned ^^ you can also contact us on anything you want halo related, or just need help with modeling (just dont ask for our models :P) contact me via pm, much love, OJ
too bad mines disapear after a period of time, need to keep the minelayers operational to maintain them... good thing the ai doesnt prioritize minelayers :P
sorry about the double post...
It is I, Overlordjebus, back again to tell you awesome tales of the world of Halo: Homefront. [U][B]He Is The Destroyer of Worlds[/B][/U] While you may think we're slacking when not releasing info, Velo (arguably the only one NOT slacking) has been cooking up some awesome ship models. First one we have today is the UNSC Destroyer. The UNSC Destroyer is noted as being one of the most painful ships to meet on the battlefield. This ship was originally considered to be too weak in
It is I, Overlordjebus, back again to tell you awesome tales of the world of Halo: Homefront. He Is The Destroyer of Worlds While you may think we're slacking when not releasing info, Velo (arguably the only one NOT slacking) has been cooking up some awesome ship models. First one we have today is the UNSC Destroyer. The UNSC Destroyer is noted as being one of the most painful ships to meet on the battlefield. This ship was originally considered to be too weak in conflict with
and lord simpson is the modeler?
can I ask, except for lord simpson, is anyone here ACTUALLY making this mod, or are you just argueing over how to balance this yet-to-even-be-made game?
TES, I'd like a word with you. PM me your email and I shall add you on msn, I have a proposition for ya.
What most people we believe is that Halogen was shut down due to its similarities with halo wars, and microsoft didnt like the fact that its franchise was being used to help another company, and saw it as actual compitition (just proving how awesome Halogen was). HHF on the other hand does not directly compete with any halo games, as an official space RTS would have to make massive sacrifices being made for gameplay and balance, something a free mod can get away with, but a priced official game
for the ships... i dont know what to say, our ships are based on Halo ships, all our frigate use the frigate chassis, the destroyer looks like a huge frigate, which is what we were going for. The cruisers use an hexagonal chassis, which we have stuck too, and come on, the Astreaus really is a ship that could kill a fleet with looks ;) we have some very good looking covenant ships in concept, 2 of them are in the mod db page i posted, so check that out. And as i said before, the
thanks for the support tom!
Time for an update! nothing new to report on the business side of things, so im gonna get straight to our newest babies! our first covenant ships! 'The covenants counterpart to the Longsword, the Seraph fighter dominates space in swarms, spilling from cruisers and carriers like a cloud of locusts, these small ships are a threat to strike craft and cruisers alike.' [img]http://i172.photobucket.com/albums/w22/overlordjebus/seraph1499.png[/img] but
Currently we have no desire to give models away until they are complete, we would also like to warn you some of our models are... overly high poly, and we don't feel Sins would be able to support any sizable fleet of our current ships. The scimitar Light Fighter above is over 1k polys, the same as the kol battleship. Once HHF is complete, we may release our models and textures to other mod teams to increase the range of Halo mods, but we would prefer to complete our own before we begin
thats why i put it in the off topic section, as it has nothing to do with sins. the team has no plans of making this for sins, although i do know some people who are getting together to make one, look out for that in the future.
Hey there, I'm from Brokenline Studios to tell you about our upcoming project, Halo: Homefront, a Total conversion mod for Homeworld 2 Homeworld 2 is a space combat RTS, and is likely the best one around, with full 3d planes of movement, awsome ship AI and an amazing ammount of mod support. Homefront is a Halo based mod that will change the game to depict the epic space battles between the UNSCDF and the Covenant More information can be found at our site http://brokenlinestudi