Since the beta I've notice an fps drop as well.
DarkCloud
Holy Crap this is a beta? ;p
I'm losing hope that there will be balance after 1.1. Flak is totally useless. Carrier spam is the new ticket. Imho worse than the hc spam issues. Crap. :(
The duration of the ability is 60 seconds. I believe it can be interrupted anytime once activated.
As for lan I don't know, but I'm almost sure you can. For mp online sins you can save and go back any time.A close friend and I play 2 or 3 games a week. Or one we save all week til theres a winner.
@the op [quote] All too often I see people saying that it’s the customer's fault, essentially, for not being tech savvy enough or patient enough to solve their problems. You and I may know how to maintain our systems properly and optimize for game-specific conditions, and that's all well and good for me... but what about total neophyte computer noobs who just want to play a game? Should the learning curve be so high that they're excluded, just because developers or publishers (or both) w
I've experienced this as well
Sounds Good. I usually play lan with my wife.
It is such a new ability peeps haven't learned to counter it. Once you do though it's pretty easy. Missile barrage once interrupted still takes the anti-matter and suffers a 4 min cool down. In 1.09 beta it has not been an issue. Now vs the ai it's op as the ai does not counter it.
You got my vote. I've experienced all these issues. The small random map especially. It's like the map lotto. At least 60% of the time generates totally in one players favor.
It just seems to be a mountain, but really it's just a mole hill. @FoePa Actually I am on your side of things. As far as the whole ai thing goes. Take deep breath. @All This thread needed a little lighting up. So flame away.
Thank you....its probably needed.
Hi, I've decided I'm going to start a clan. The [OG] Old Guys Clan. If you are 25 and over and want to perticipate structured games vs. other clans. Just post with a short explanation of your experiance in game. Once I have a few posts I'll update this thread. I'll pm you peeps with interest for an interview. This is a must because we only want mature like minded individuals who love sins and love to talk strategy. Must have TeamSpeak to be a canidate.
Thanks Anny
Advent-Radiance steals antimatter. Vassari subverter TEC Akkan ion bolt.
Too true. Shoulda stated it differently maybe.
@FrostMage Truth
It isn't op. The Ai may not counter it. Players do.
Just wondering if there was gonna be a post concerning fixes and changes before a formal changelog?
[quote]Now I know what your saying.. too weak?Give flak an aura which gives fighters/bombers a 25% chance to miss while flying through it.... after all getting shot at with explosions all around you is gonna put your aim off just a little. I actually like this idea quite a bit. [/quote] I totally agree.
[quote]the problem with flak is why make a unit that only counters strikecraft? Strikecraft are regenerated freely for antimatter. Destroying fighters doesn't hurt you opponent at all because he can just remake them. [/quote] Too true. Sc do regenerate. Also, I've seen players make carriers totally ineffective with flak. Sc do not regenerate that quickly. Especially in a fight due to negative 50% production rate. So where does that leave flak. [quote]A possible fix: The ro
Wow, this must be an imaginary thread of blah blah b blah blah. So what ether way. The Ai sucks generally. Doesn't do anything decisive. It moves in penny packs of ships usually. ON HARD yes. Generally you need to team 2 up just to be a challenge.
confirmed
[quote]micromanagement is a key part of RTS games. [/quote] Totally agree. If you just want watch play Ai.
Will check it thought.