Monk, Hello old friend. Good to see your still out and about. Hope all is well with you.
DarkCloud
No I haven't fallen been playing since the start. A dedicated Sinner, the counter balance with the fighter\bomber\flak is still not right. Nor do I think it ever will be.
Dam I had such high hopes for this game when I started playing in the beta. Seems the balance is still fucked up. After god only knows how many patches. I will not buy the next stand alone. You guys can't even get this game balanced. The Flak/bomber damage is off. Makes em useless. I've come to realize you'll never get it right.
Ya, I miss the days of semi playership. I'm still pretty mad they never got the balance right with the vasari.
This is one of my favorite mods to come out yet. New ships are great. The TEC Command ship's auto cannon fire is messed up. I fixed it in my version but it keeps slipping past.
This is one of my favorite mods to come out yet. New ships are great. The TEC Command ship's auto cannon fire is messed up. I fixed it in my version but it keeps slipping past.
Its not quite as broken as it was....
After 2 years almost of the Advent being OP. You would think after all the bitching, all the legitamate bitching. That some balance changes would have been made. That actually nerfed the advent. lol [e digicons]:D[/e] Now diplomacy is coming and game is still kinda broken.
Id almost lost hope....very interesting...and can't wait. :)
Its because online mp balance is so messed up right now. No word on a fix ether.
This is the sh**. Can't wait for more:)
Be nice if they fix the balance issues first.
Ty looks awsome
Now if they would only fix the balance without us doing it.
Yes What I'm going for is X antimatter to jump. For all ships. I don't want ships to be able to jump without AM.
effing hiliarous
Earlier in this thread Blair said their was a dev journal coming............................................................................That was 3 weeks ago. If it wasn't for me mod I would have uninstalled after the last crap patch.
Whiskey144 I see where your talking about in the player ent file. baseHyperspaceSpeed 29500.000000 hyperspaceSpeedBetweenStarsMultiplier 24.000000 hyperspaceSpeedToFriendlyOrbitBodiesMultiplier 1.000000 baseHyperspaceAntiMatterCost 100.000000 baseHyperspaceChargeUpTime 7.000000 I don't see a line like mustHaveAntiMatterToJump FALSE Hmm...I would think there was somet
You should stop.
Props to the Deceiver. Thats about it. Except for my lack of faith in them to fix it atm. It's been 3 months. No News................
Nice try but just as broken....Does TEC exist in you mod.
Do you know where to make the ships rely on antimater to jump?
Just to clarify. My op is not about the money. Though number 8 of my OP is quite frank. IMO alot of the balance tweaks should have already been taken care of. We have come full circle.
I believe balance is possible. How?
Not a hater........Just Frank.