Narop

Narop

Joined Member # 3068339
0 Posts 1 Replies 70 Reputation

Some other thoughts. My planets seem to get enough pop cap with one or two cities and I can get that done by the Age of War. Farm tech beyond that isn't all that great since I don't need the food and often don't have the resources anyways. I'd like to see farm tech in the Age of Ascension or maybe even earlier focus on changing the types of food grown to add to your manufacturing/research/weapons/soldering ect rather than the amount of food grown. Food distribution trees shoul

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I don't think i like the OP idea because of how random the game makes those type of resources and how you can become crippled if someone comes by and destroys it. I do not mind how food is made atm but do see other problems with it. 1. There needs to be a penalty for going below 0 global food. This would stop you from destroying your own farms after you finished building all the cities you needed and also discourage putting all your food in one farm planet (if that planet got captured

98 Replies 611,581 Views