i wanna see if its possible to make the deathstar as your space ship :LOL: that would ROCK
Kinglamppost
[quote]Yeah.....EAW should've been a lot better. This mod'll probably be better then it EAW was a horrible game(albeit fun, for all of 3 seconds)Never compare it to Sins again!!![/quote] well, maybe the original sucked but foc is much better, i take it you are not a true fan of starwars if you dont like eas.
ive played(in order of purchase) REAL WAR(lame) AOE2(w/ expansion) AOM gold edition supcom supcom fa stronghold legends starwars empire at war(and FOC) soase
okay, well whatever, too bad. one idea dead
yo, well, i was playing empire at war foc, and i thaught of the idea for hardpoits on cap ships, i know it has already been thaught of a million times but i still think it is a good idea, so anyone out there with any modding experience, please attempt to create this mod.
for some design ideas look at some of the starwars EAW FOC space stations. they may give you some ideas,
well, what i think he means is somthing like in eaw. these space stations have emergency defense ships, powerful weapons, and strikecraft.
Yea go space stations
uhh, is there any special way to install the 1.04 update? i cant get it to work.
sweet, yea i see that now
well, as i said before, the tec rule, but i like all three factions, the tec due to their amount of armor and firepower, the advent for their special abilities, and the vassari for their cool voice.(and cool alien design of ships, not to mention the power, though lack of armor. well, keep posting and feel free to argue with me
Does this work on v1.04
hey everyone, im just here to ask everyone which faction they like best and why. for me it is the tec, they are most like the UEF in supcom and that is my favorite faction in that game. my favorite strategy is to upgrade to the novalith and blow up the enemyies home plantet. so come on and tell me your favorite faction, why you like them, and your favorite strategy with that faction
UHHH okay well i downloaded this mod and i have v1.04 and it wont work whats wrong?
[quote]There is an actual progression in ship sizes and firepower. Corvettes, Frigates, Destroyers, Cruisers(Light, Heavy and Battlecruiser) and finally Battleships and Carriers[/quote] well, i have one idea how this could work in the game, perhaps a light factory, corvettes and frigates, a med. factory for destroyers and cruisers and a heavy factory for the battleships and carriers, this is only an idea for a mod or expansion pack.
FINALLY i got tired of not having to fight and just show a unit or two for them to retreat. great work WHOoooo HOooo :CONGRAT:
I Still have yet to play the new patch but it sounds like they NERFED THE CARRIERS? wth, my carriers are a big part of my fleet, they provide support against most units and they NERFED them :SNIFF!: aaaahhhhhhhhhhhhhhhhhhh, :SURPRISED: ahem, well anywho, im off to test out this claim, and should if find it right,HULK GET ANGERY :(
[quote]I think that the main reason why people are complaining about how the peace portion of the game is...well...mediocre, is because they are tired of the grind of the same old "Boom Boom, Bang Bang, lay down your dead" kind of stuff. It IS awsome, but it DOES get boring after a while.[/quote] dude, WHAT IS WRONG WITH YOU :SURPRISED: are you crazy(gasp) this game is an rts, IT IS MADE FOR WAR!!
Let me make this very clear, the vassari voice is repitilian, dont you watch the movies with talking snakes? duh. anyway, why dont you make a mod to change the voice make it moore high pitched :LOL: (squeek) we have left phassssssse ssspace. Only really squeeky and stuff.
Uhhh okay but you still need to fight to get the planets ;p
[quote] battle stations and capital siege engines a logical unit that races would want to construct to defend themselves from hordes of enemy ships while their fleets are light years away would be an extremely powerful battle station. like a castle in space, it would be designed to be nearly impenetrable to smaller units (strike craft, frigates, and crusiers). the enemy fleet would want to have in tow some sort of asteroid sized siege engine that could house a seige engine. perhaps a dead as
Yea, this game needs to have a way to get more ships of varing types, like docking, deactivating, or anything else.
okay, but i could have sworn that i saw level 12s....it might have been the beta testing though on the vids.
actually, on some of the videos on youtube, you catch glimpses of people's cap ships, im not so sure but i think i saw a level 12 once or twice, it kinda suks that the max level wasnt put in the game guides, so no one really knows what the max levels are.
All that you say is true, if you are fighting a defender, weaken his economy, if he keeps raiding you, most likely he lacks defense, and if he is just stupid, well, just kill him. i also like your idea of seeing a few more possible bonuses to ship morale and culture, like ships fight better, or strike craft move faster(to impress the ladies...whoot woo) and so on. but still, fightin all the way for me.