Kinglamppost

Kinglamppost

Joined Member # 3068767
9 Posts 417 Replies 720 Reputation

i wanna see if its possible to make the deathstar as your space ship :LOL: that would ROCK

116 Replies 260,501 Views

[quote]Yeah.....EAW should've been a lot better. This mod'll probably be better then it EAW was a horrible game(albeit fun, for all of 3 seconds)Never compare it to Sins again!!![/quote] well, maybe the original sucked but foc is much better, i take it you are not a true fan of starwars if you dont like eas.

1,324 Replies 1,513,076 Views

yo, well, i was playing empire at war foc, and i thaught of the idea for hardpoits on cap ships, i know it has already been thaught of a million times but i still think it is a good idea, so anyone out there with any modding experience, please attempt to create this mod.

3 Replies 2,773 Views

for some design ideas look at some of the starwars EAW FOC space stations. they may give you some ideas,

21 Replies 12,138 Views

well, what i think he means is somthing like in eaw. these space stations have emergency defense ships, powerful weapons, and strikecraft.

21 Replies 12,138 Views

well, as i said before, the tec rule, but i like all three factions, the tec due to their amount of armor and firepower, the advent for their special abilities, and the vassari for their cool voice.(and cool alien design of ships, not to mention the power, though lack of armor. well, keep posting and feel free to argue with me

43 Replies 107,703 Views

hey everyone, im just here to ask everyone which faction they like best and why. for me it is the tec, they are most like the UEF in supcom and that is my favorite faction in that game. my favorite strategy is to upgrade to the novalith and blow up the enemyies home plantet. so come on and tell me your favorite faction, why you like them, and your favorite strategy with that faction

43 Replies 107,703 Views

[quote]There is an actual progression in ship sizes and firepower. Corvettes, Frigates, Destroyers, Cruisers(Light, Heavy and Battlecruiser) and finally Battleships and Carriers[/quote] well, i have one idea how this could work in the game, perhaps a light factory, corvettes and frigates, a med. factory for destroyers and cruisers and a heavy factory for the battleships and carriers, this is only an idea for a mod or expansion pack.

20 Replies 10,857 Views

I Still have yet to play the new patch but it sounds like they NERFED THE CARRIERS? wth, my carriers are a big part of my fleet, they provide support against most units and they NERFED them :SNIFF!: aaaahhhhhhhhhhhhhhhhhhh, :SURPRISED: ahem, well anywho, im off to test out this claim, and should if find it right,HULK GET ANGERY :(

41 Replies 57,586 Views

[quote]I think that the main reason why people are complaining about how the peace portion of the game is...well...mediocre, is because they are tired of the grind of the same old "Boom Boom, Bang Bang, lay down your dead" kind of stuff. It IS awsome, but it DOES get boring after a while.[/quote] dude, WHAT IS WRONG WITH YOU :SURPRISED: are you crazy(gasp) this game is an rts, IT IS MADE FOR WAR!!

14 Replies 7,842 Views

Let me make this very clear, the vassari voice is repitilian, dont you watch the movies with talking snakes? duh. anyway, why dont you make a mod to change the voice make it moore high pitched :LOL: (squeek) we have left phassssssse ssspace. Only really squeeky and stuff.

60 Replies 85,305 Views

[quote] battle stations and capital siege engines a logical unit that races would want to construct to defend themselves from hordes of enemy ships while their fleets are light years away would be an extremely powerful battle station. like a castle in space, it would be designed to be nearly impenetrable to smaller units (strike craft, frigates, and crusiers). the enemy fleet would want to have in tow some sort of asteroid sized siege engine that could house a seige engine. perhaps a dead as

272 Replies 440,193 Views

actually, on some of the videos on youtube, you catch glimpses of people's cap ships, im not so sure but i think i saw a level 12 once or twice, it kinda suks that the max level wasnt put in the game guides, so no one really knows what the max levels are.

21 Replies 16,330 Views

All that you say is true, if you are fighting a defender, weaken his economy, if he keeps raiding you, most likely he lacks defense, and if he is just stupid, well, just kill him. i also like your idea of seeing a few more possible bonuses to ship morale and culture, like ships fight better, or strike craft move faster(to impress the ladies...whoot woo) and so on. but still, fightin all the way for me.

14 Replies 7,842 Views