lack of a Campain no problem i use my imagination..the game is fun to play and to mod i LOVE IT...
Deckard666
when i change a sound that i would like better i save them in format .ogg with a frequency of 44 100mhz .. mono channel.. bit rate 128.. for music files i keep them in mp3 format and go change the line in the SoundMusic.Sounddata file.. hope that helps u..
that could be an improvement to the game has not all gravity wells would not be the same u could have a small planet with a huge well(easyer to defend) compared to a big Planet with a small Well(difficult to defend)..
I might be wrong but i think lucas does not give much attention to Modders borroing their music sounds and images if its not for commercial gain.. its not like China that copy their DVDs and sell to the masses..
we could donate to a Modder Fund in case sumbuddy gets sued..
Uzii i did try to add a track in PlayerTech thats right why is it a problem adding lines to that file thats where the research alignment problem i occured.. musicThemeData musicThemeCount 7 ---changed this to 8---- musicTheme "MUSIC_TEC_THEME_1" musicTheme "MUSIC_TEC_QUIET_1" musicTheme "MUSIC_TEC_MISC_1" musicTheme "MUSIC_TEC_MISC_2" musicTheme "MUSIC_BATTLE_7" musicTheme "MUSIC_BATTLE_3" ----added this line here---- musicTheme
hi Uzii just a small question i wanted to add an alt laser sound and added 2 lines to the CAPITALSHIP_TECHBATTLESHIP.entity and SoundEffects.entity but the reshearch icons for gaz colonization became out of place ..any clue what i did wrong.
Can we do a thread like this .. As to post the best sounds and music we found on internet ..
u would need to add cut sceens for certain events happening in story and hire the voice actors to do the added voiceovers..
hey Uzii do u think its possible to make a planet look totally different in game like u could have a terraforming research option that overtime make a non terran planet look terran after research with extra population caps..
but sins plus has a mesh folder as well aint it not trouble to overwrite that folder
upgraded to patch 1.03 when i was zoomed all way out and move the mouse view all the Stars change and i had about a Billion Stars on screen (had to create a custom Starfeild.dds with way less stars for this) why did u change how the Starfeild is rendered please..
do u think its possible with texture transparency to make a planet look like this maybe a future torn planet project [link="http://img210.imageshack.us/my.php?image=shatteredln8.jpg"]WWW Link[/link]
hmm im not using 1.03 should i .. i copied my entire texture folder to your mod folder and replaced that with your textures ..i will try to open the planet icons file to see if i see somthing there..
i got a square texture for a forest planet any clue how to fix this ty great mod... [link="http://img81.imageshack.us/my.php?image=problemnc4.jpg"]WWW Link[/link]
this is an exemple of a new deepspace skyboxes im doing [link="http://img186.imageshack.us/my.php?image=picskyboxlf6.jpg"]WWW Link[/link]
found it was skyboxBackdrop7.dds thanks for help
he he :LOL:
hmm i looked all skyboxenvironment7 kinda looks like that but its not that one
Uzii thanks for mod great look hmm does this mod comes with planetary bonuses if so how can u see bonuses ..
anybody know whats the dds file of deep space skybox called please i cant find it thanks
im got the result i wanted by removing the bumpmap(bm) by an empty image but still needs work around the edges of the crystals thanks for yall help...[link="http://img356.imageshack.us/my.php?image=tryasteroidou0.jpg"]WWW Link[/link]
i would suggest doing the Next Generation era with Terrans vs Klingons vs Romulans... Ferengi as pirates(since they are a capital wealth driven race)...
ill try to experiment with glossiness thanks..
i seen transparency files like AsteroidBig01-cl AsteroidBig01-bm and some reference in a mesh that mentions a Black-da but noting looks like like an asteroid texture like rock-cl u know what i mean..here is i snipet of that mesh and materials Material DiffuseTextureFileName "AsteroidBig01-cl.dds" SelfIlluminationTextureFileName "Black-da.dds" NormalTextureFileName "AsteroidBig01-bm.dds" DisplacementTextureFileName "" TeamColorTextureFileName "" Diffu