Thomas Fife

Thomas Fife

Joined Member # 3078843
4 Posts 234 Replies 6,399 Reputation

[quote]HAPPY 4TH EVERYONE!!!! For our friends across the pond, Happy.......awkward conversation piece!!!!! BBQ AND ALCOHOL FOR ALL!!!!!!![/quote] Could be more akward. No alcohol for me.

22 Replies 63,600 Views

[quote]What for? you want to play covenant you pick covenant; unsc, pick unsc. Just keep it at that for the initial release, if it is needed for balancing fine add the ability to capture ships.yeah, I'd go with this idea. If we do need to add it, then have it for a capital ship lvl 6 ability.I found a good idea for Covenant bomber. Covenant Air Artillery. It's main roles where Self Propelled Artillery/ Siege Vehicle/ Heavy Bomber.http://halo.wikia.com/wiki/Covenant_Air_ArtilleryAnd the Seraphhtt

2,504 Replies 4,928,944 Views

[quote]16 years actually. It's a completely fanon ship. Shields for the UNSC go completely against the game universe. The UNSC NEVER had shields. During the ENTIRE war. The only reversed engineered Covenant (Forerunner) technology the UNSC had was the shield on the MJOLNIR armor and pulse lasers on the Prowler. Other than that, the UNSC relied completely on their own technology in space. The UNSC in this mod, from what I've read, is supposed to have ridiculous armor amounts, no shields, impressi

2,504 Replies 4,928,944 Views

Are you planning to make a new race with the contents of the DANMAN ship yards, DANMAN? Because all the vanilla races have 15 ships, it would fit perfectly ;) That ship looks like a sick 'n' insane combination between a jet and a battleship :D (from the sea of course) Im not one who knows much about astronomy, but if the black holes create light and heat, like you say, by sucking up lots of matter, then wouldn't putting several gas giants around the black hole, in a custom map

4,959 Replies 12,560,330 Views

[quote]I'm sure people did read your post, Derek. But, frankly, so what? This thread is about a mod, not the history of a class of Star Wars ship...And wikis are never a great source to use for an arguement... I could go in and change what the wiki says right now, if I had the inclination...[/quote] true and true

1,324 Replies 1,511,458 Views

[quote]There's only one setting for this mod, during the Human-Covenant war, and during that war they never even came close to getting shields. We shouldn't even be argueing about this. The answer shoulda been "No shields" right off the bat and we shoulda moved on to more important matters. I'm not sure exactly what Canadaman thinks about this mod, but until I hear otherwise I'd like to think this mod will stay as close to canon as possible. I want to play Halo after all, not halo fan-fiction.[/

2,504 Replies 4,928,944 Views

[quote]I went on to Halopedia, and searched UNSC sheilded ship, but nothing popped up. I also searched Hood-Class ship. Still nothing.On that page you showed us, there is no source. How do we know YOU didn't make that page?[/quote] Anything shielded that is UNSC, is not canon. There is no Hood-Class.

2,504 Replies 4,928,944 Views

Before I hurt my self trying to learn how to model I am going to ask a few questions. 1) I am going to use google sketch up, will Sins take it if I convert it into XSI? 2) If you can convert it to XSI, how do you use the converter? 3) What program do you use to skin? - Fife

1 Replies 2,903 Views

[quote]I was for the Iraq War when it began, but as things unfolded I lost my enthusiasm. It was hard for anyone to foresee the consequences of modern day guerrilla warfare[/quote] Me too! But what did I know about anything then :p P.S. It probably wasn't the best idea to make a thread like this seeing as how nasty off-topic topics can get, but w/e

12 Replies 32,957 Views

*sigh* [B]Shield Burst[/B] Antimatter Cost: 100 Cool-Down Time: 120 Duration: 10 Shield Points: 350 [color="#FF0000"]Engines Disabled Slipspace Drive Disabled Weapons Disabled Abilities Disabled Passive-Hull Regeneration Disabled[/color] All power is diverted from the main fusion reactor in order to provide the ship with a little extra protection from reverse-engineered covenant shields. Tier 8 from the highest fusion react

2,504 Replies 4,928,944 Views

[quote]You have to remember, the Human-Covenant War lasted almost 30 years. It took that long to reverse engineer some stolen Jackal shields into making the shields for the MJOLNIR armor. If the UNSC was gonna unveil some shields for their ships, they'd have done so. IF the UNSC got some sort of shield ability, it would either be reserved for a Capital ship or the absolute highest tier military research and give the ability to all the ships.[/quote] Does what I say go through one ear an

2,504 Replies 4,928,944 Views

[quote]From alot of the Halo books, it seems that they have weapons like a Kol battleship/Kastra Desacrator (Spelt wrong), but have hulls/ sheilds like an Arcova SF, or a Seeker V, or a Jikira Navigator. By that I mean, Heavy weapons, Crappy HP/SP/AP[/quote] When you say they, do you mean UNSC? EDIT BUTTON :SURPRISED: Im not pro_UNSC_shields, Im pro_UNSC_shields_in_the_form_of_an_ability_gained_from_high_tier_research ;)

2,504 Replies 4,928,944 Views