The glitch with on screen text causing a huge performance dive seemed to have been fixed, but i started up a new game on v. 1.04 and am getting this problem like crazy. It makes it unplayable that i've got like 6 AIs (never again) two of which are allies and will not shut up. Is there a way to completely disable these text messages (these and the notifications at the bottom left both cause slowdown), or can a way be added in the next patch? Seems a crude so
Maximumfish
Will the 1.03 fix work for the text that reports autosaves, game paused or unpaused, etc., or just for the colored message text?
Same here; and it's when multiple cap ships use special abilities for me too, like the big glowing aura stuff. athlon 4400 2 gigs ram geforce 7900 gtx
Yeah, i'm having this problem too. Anyone else?
I had issues with large battles until i noticed space debris was causing huge slowdown. I left everything else maxed and turned off debris (pieces of ships that have blown up) and the hugest battles run fine. And my GPU is dwarfed by yours, so...
I'm guessing, if it's intermittent like this, that it's due to the in-game text bug. I don't understand why this happens, but whenever there is text displayed on the game screen, ie whispers from other players, notifications of structures/ships completed, games saved or loaded, paused, etc., the framerate will take a nosedive, and will recover as soon as the text disappeaers. I've seen moderators state this is a known issue and being worked on, so if this's actually the problem you'r