Right! Anyway, I really like the ship designs for this mod and the gameplay changes sound intriguing.
Lord_Mordja
"We will bury you." Glad to see the rapid development of this mod it looks amazing! Am I correct in assuming the GGR is the only faction with corvettes?
[quote who="wbino" reply="12" id="1973204"] Quoting Keilworth, reply 6Homeworld 2 with the complex mod is all I play nowadays. That and GalCivII, but HW2 is something special, and the Complex mod makes it incredible. What excatly is the Complex mod? I'm a graphic's whore. Played Homeworld...(Yes song btw)Loved it ! In fact went out a bought a Riva TNT, because my Voodoo 2 was showing banding in the graphics.... but for some reason never got 2.[/quote]</p
The Witcher. The Enhanced Edition is coming out soon, so you might want to wait for that before getting it.
That would be their super ship, actually.
Oh wow, that sucks man. Would you say you've caught up to where you were before the files were lost, or not? Good luck.
Bloody hell, this looks excellent! The only two suggestions I have are to remove/change the flash when the nukes hit, it looks good with the asteroids but a bit out of place with the slower missiles. An idea that would make the Marza's sieging even cooler would be to have the explosion create a long lasting dustcloud over the area. Can't wait to see what you do next!
Good things come to those who wait. A couple questions for the devs regarding game lore. 1)While the Scinfaxi (obviously) had the highest level of technology during their first invasion, is that a fact when the game takes place? From their description they sound like a stagnant society who didn't bother developing further after they reached their "RAWR galactic conquerer stage". 2)Will there be any other alien races you can run into? Like militias or something?
That..that sounds ridiculous. You do know the awesomness of this mod is ridiculous right? Just making sure.
Super Dimensional Fortress? :P
Are Advent all finished then?
"We will bury you."`Nikita Khrushchev. Seriously though, this mod is turning out to be incredible. Will you guys be using custom explosions?
Any plans to change Vasari Plasma waves? Because they're probably my least favorite looking projectile in the game.
Sounds...ambitious. You do know that you'll have to wait for mod support before you can do some of those things, right?
Awesome effects. The only thing I'd change would be to make the explosion from the Desolator's laser different.
Incredible work on the mod so far; definitely the one I'm looking forward to the most. One suggestion; on capital ships. Can you make each one's weapons more specific to the individual ship? Because as it stands Kol is the only Capital ship in the game with a unique weapon.