Thoumsin

Thoumsin

Joined Member # 3085657
2 Posts 574 Replies 885 Reputation

@PeterOConnor There can be various reason for you trouble... by example, not having install correctly ALL the part if you have download the mod on the free location... or not starting the right .exe, 7DS is for entrenchment and will not work if it is the original sins or diplomacy sins used... or it can be your game graphic setting being on very high... or it can be that you have not enough physical ram for the mod ( having a computer with 4gb ram is the best )...

4,959 Replies 12,568,635 Views

[quote who="SemazRalan" reply="4146" id="2927369"]Get approved. This takes a little while because it is done manually..[/quote] Can you define "little"... almost a 1/2 year waiting here... was one of the first to donate, have make a lot for the mod ( and the other one hosted on the forum ) and for the forum itself... Danman have agree that it was some problem with my membership, something like being member without find a trac

4,959 Replies 12,568,635 Views

take a look in your .../Program Files (x86)/Stardock Games/Sins of a Solar Empire/Textures/... stargreen.dds is the star texture that you hate... choose one of the other ( staryellow, starred, starblue .dds ) and copy it to your desktop... rename the chosen one "stargreen.dds" and move it back to the textures directory... A other way is to open stargreen.dds in Gimp ( or photoshop ) and play with the colors>color_balance... this will allow you to create the star color that

14 Replies 18,238 Views

[quote who="hfbrooklyn" reply="86" id="2917979"]... Here I am, about to have the entire world come down on my neck because I raised the shogun's Ire, so what I want to do is stockpile. Build defenses for the coming storm... [/quote] Just discover it today... if you take Kyoto and become shogun before your fame is too much high, only neutral clan become your enemy ( due to "divided realm" )... Allied clan remain allied and don't attack you when your fame become max later... See

124 Replies 360,135 Views

mods are like women... what is good for me can be ugly/wrong/bad for you... so, for mods, , like with women, try until you found the right one for you... and once you have find the right one, make everything who is possible to support it ( become a playtester, promote it, offer your service if you have any talent like 2D, 3D, coding, voices, translation, etc )...

32 Replies 94,741 Views

In fact, virtually, you have no limit... If you make a 500k poly model, simply save it in block of 50k poly... the trick is to use particle... you make the first block in .mesh, adding 9 hardpoint for anchor the other block... other block ( .mesh too ) are called via particule effect and use the normal ship.fx shader...be sure to increase the max amount of particule in your usersetting.ini ... Only problem is during construction in shipyard, only the first section will be

1,643 Replies 3,611,364 Views

[quote who="ZombiesRus5" reply="70" id="2925274"] The PlanetBonus system is kind of meh, and there are already a good amount of bonuses readily available. I was considering a required planet bonus for each planet type, but this would appear to cause issues with the random bonus placement if I'm understanding correctly. I may only muck with the planet bonuses and abilities for my own mod. [/quote] Well, it is not really complex... each bonus group have two number who rang

146 Replies 123,439 Views

[quote who="TobiWahn_Kenobi" reply="2415" id="2925129"]Energy would be my preferred resource besides metal, but it is not logical to be mined, so that wont fit.[/quote] Here on earth, people mine uranite... inside it, Uranium dioxide, a black crystaline powder, is used for create NOX... who is the "fuel" for our nuclear reactor...

5,473 Replies 14,253,778 Views

[quote who="ZombiesRus5" reply="59" id="2924825"]I just need to understand the current planet bonus system a little more to better predict the impacts.[/quote] Not sure that it can help... but i have the wiki code for all the planet bonus from 7DS 2.1 ... 7DS wiki have die long time ago but i have keep the pages that i have made... if you wish it, simply ask it... By the way, when i have made the model/UV, i have take care that it was compatible with everything created for Cel

146 Replies 123,439 Views

Well, Tobi from the Babylon 5 mod use Cinema 4D for calculate the tangent... XSI is mainly needed for hardpointing the model... and create a good file format that the convert exe can use...

11 Replies 6,201 Views

Well, since you don't say what language you need, and that you are from the same country that me ( Belgium )... we have 3 language in our little country : French, Dutch, German... For French, look at http://transgalactique.free.fr/telesins.html ... only for diplomacy 1.011... will need some time for a translation of the last patch... For German, look at <a href="https://www.sinsofasolarempire.de/component/option,co

5 Replies 11,012 Views

[quote who="ZombiesRus5" reply="52" id="2924526"]I agree and I surely wasn't throwing stones, so I can only assume you mean this in general.[/quote] Was not directed to you or anybody in particular ( well, maybe to myself :p )... i have wish to remember people that sins was made by a little team, in a short time and with a small budget... for a great final result... Lately, some people forget it and complain ( happen to me too )... it was simply a way for thank Ironclad (

146 Replies 123,439 Views

[quote who="ZombiesRus5" reply="47" id="2924354"]Yes, these are optimized to medium resolution (2.7 meg) compared to sins which are (5.4 meg). [/quote] Well, original sins texture are 2048x2048, it is 4.19Mpx... but 4/9 of the surface is wasted, who mean that the real resolution is 2.33Mpx... the 2.7 Mb texture are 2048x1024, it is 2.097Mpx where nothing is wasted... it is a drop of 10% resolution with a 50% sparing of memory... these 10% drop is not enough for call them medium resolu

146 Replies 123,439 Views

[quote who="ElanaAhova" reply="24" id="2924428"]Generally, (painting with a very big brush here) USA videos that go to Europe have violence reduced (censored?) - while Brit / European videos/media that come to USA have the sex reduced (censored?). Sex or violence... umm, seems a silly choice to me. But the USA choses violence over sex.[/quote] Like you say, "generally"... In 2001, TNT ( Turner Network Television, an AOL Time Warner company ) have

33 Replies 105,639 Views

[quote who="Zeta1127" reply="13" id="2923881"]I still don't understand why so many people are jumping ship just because there is a new captain in command, when the new captain hasn't even given a single order, much less turn the ship around or sink it.[/quote] Well, if the new captain was called "Adolf Hitler" and the crew was made of jewish people, i will worry... Gamestop have a bad history with PC game... and Impulse is only related to PC game... so, i understand th

24 Replies 48,609 Views

Seem that our Data don't like win14 x128bit and his new self erasing Toshiba hard drive... Is it a bug somewhere or maybe some virus/trojan ... Result is that you loose control over your Data... forever...

19 Replies 48,629 Views

Well, try to include TSOP optimization in 7DS, it can only help... Or the planet model/UV that i have made 2 year ago for 7DS ( solar sins ) who will allow in the case of 7DS to spare a little more that 350mb of ram ( in the case of 7DS 2.1 )... recently, somebody else have use these planet model and make the .mesh... onscreen result is good, texture surface use are optimized at almost 100% and any texture at the ration 2/1 who can be found on the internet can be used ( it is virtuall

53 Replies 106,832 Views

[quote who="GW Swicord" reply="18" id="2920511"]Spartacus seemed like some sort of bloody soft-core porn to me. Not sure what that might mean for how this Camelot thing might work out, but maybe it'll be OK. Sure would be fun to see a more 'grownup' version of the stories than has been tried so far for TV.[/quote] Well, there is less blood and naked skin that in Spartacus... after 3 episodes, i cannot yet say that it is a good or bad version... Merlin and Morgan are great

33 Replies 105,639 Views

[quote who="FrostyThundertrod" reply="98" id="2922123"]...I can't just march across the map with a single army...[/quote] Well, the great thing with Shogun is that you can win with a single army... Have just won a game where i have never fight a other clan until the Kyoto area... elverywhere else, i use cleric for create revolte and ninja for assassinate/sabotage... after, a single army can retake the city controlled by rebel without problem... all this without go to

124 Replies 360,135 Views

[quote who="Dr Guy" reply="37" id="2922019"]Microsoft went for the little guy and won the big guys due to attrition.[/quote] Well, for the big guy, windows is not the main OS used... go to http://www.top500.org/list/2010/11/100 , and click the "computer/Year Vendor" field for each one... mainly all are using Linux, maybe there is a few using Windows but i was tired of clicking for seeking one... If pro use Linux, it is

39 Replies 80,792 Views

[quote who="hfbrooklyn" reply="86" id="2917979"]But I know in my heart the a.i. doesn't operate by the same rules and I know that Imagawa will take every bit of land without the Shogun declaring them enemies of Japan. I really don't like that, that I'm subject to some crazy set of rules that limits how I play while the a.i. isn't. [/quote] Well, it have surprise me but it seem that similar rules are applied to the AI... Have just receive the order from the s

124 Replies 360,135 Views

Well, i have two of them... but i don't complain about speed... any add-ons need resource but it is sometime using less resource that a full software... By example, i use fireFTP who is only a few hundred kb... if i use the software from my provider, it is several mb and use a lot more resource that the firefox add-on... What need to be compared is the resource used by the plug-in to the resource used by a individual software/application who make a similar function...

17 Replies 30,918 Views

[quote who="Major Stress" reply="986" id="2921301"]The Vasari missiles have disappeared. The trail effects are still there but the missile mesh doesnt show in game. That is the ONLY snag. It is preventing me from moving on to Entrenchment. It is funny it works in TSOP, but not in the core game.[/quote] Since trail effect is added via particle and hardpoint to the .mesh, it mean that the .mesh is loaded correctly... maybe check the path for the texture files... name is certainly good s

1,134 Replies 2,250,325 Views

[quote who="Jafo" reply="16" id="2920684"]Nostalgia ain't what it used to be... Though I do have a complete OS2 Warp4 package somewhere...complete with a squillion installation floppies.[/quote] ... What is a floppies ? :p ... both my laptop and desktop have no floppies drive... something who is not anymore used... About OS2, it is not yet fully dead... some fan guys are working on a open-source version ( <a href="http://ww

39 Replies 80,792 Views