[quote who="dolynick" reply="13" id="2116355"]Actually, I had thought about doing torrent alternatives. Unfortunately, my DSL service doesn't give me much of an upload speed so acting as a seed would be extremely slow on my end.[/quote] You don't need a lot of upload band if you work in the superseeder mode... Super seeder mean that you only give block who is not yet upload by someone... so, it obligate leecher to share... upload is really not a problem ( somethin
Thoumsin
[quote who="dolynick" reply="17" id="2116352"] Edit: Woops, I thought it was Dan asking those questions hence my confusion. [/quote] Don't worry, it seem that some of the Sins fan are NWN fan... Myself, i was a fan of NWN ( first version with his two expension pack )... about NWN 2, i don't know, have not buy it since it was not working on Linux... About my prefered strategic game, before Sins, i have harpoon
[quote who="DANMAN3712" reply="9" id="2116140"] That about all I can think of right now. Any more, I will let you know of course. [/quote] Dan, it is already more that i have wish... specially when i read the reply after yours... seem that a lot of people have it some limit... and from one version to the other, it is really different... Maybe a new topic about the harcoded limit is needed... not one like the previous one where peop
[quote who="Frogboy" reply="14" id="2116330"] You created an account to flame. You're not a customer. Go find another forum to troll. [/quote] This is very low... what evidence do you have for say that these guy is not a customer... It remember me when Stardock team have treat me like a dog because my first version of sins was a pirated one ( no choice since the game was not yet released in Europa at these time )... Since i have bu
[quote who="Alfonse" reply="6" id="2116222"]That's still an incredible minority of the gaming populace to have no connection to the Internet at their primary gaming machine. Even a simple dialup connection would suffice. [/quote] Most of the game run good when you dissable the heuristic anti virus... more, windows have so much security hole that before Stardock use Impulse, i was always upgrading my games via Linux ( Stardock central waqs working on Linu
[quote who="seipher77" reply="23" id="2116034"]youre gunna have to basically spell it our for me cuz im programming retarded. [/quote] Yrahhhh... i am programming retarded too... it is why i use a GUI created by someone else... just give the directory where the convert.xe is, the directory where is the file(s) that you need to convert and the destination directory... Being old and retarded, i have try to use the search function on these foru
[quote who="Ron Lugge" reply="17" id="2115420"] Well, the good news is that most games require Windows -- the only way this situation would be a problem is if you have a developer program a game to work on linux (unlikely to begin with) and then require the use of Impulse (incredibly unlikely, and you can blame the developer then). [/quote] You will be surprised about the number of game windows only wh orun on Linux ( or MAC )... Impulse in itself is mainly not a problem...
[quote who="dolynick" reply="10" id="2116281"] I saw that and that could be an option still on the table. I'd use MediaFire but unless I pay a fee a couple of the mods exceed the 100MB limit. I'm currently looking at badongo.com which seems to fit the bill but is a little ad heavy and countdown timers on downloads. :/ -dolynick [/quote] Not sure that it will work since you need enough seeder... but have you think to use torren
[quote who="Zyxpsilon" reply="10" id="2116271"] Sun makes Open-Office.org. MS sells their Office suite. [/quote] Let me correct you... The communauty make Open-office.org ... Sun sells Star Office based on Open-office.org and MS sells his own Office suite... About the topic itself, these who know me can define me like a guy who complain a lot about Stardock... Why ? Stardock is really the best between all the game distributor but
[quote who="MeepZero" reply="24" id="2116273"]Is there a way to download the mod with just the planetary changes and whatnot? I'm not a huge fan of adding new races and stuff but I do like the planetary additions. With the new version of Sins and Entrenchment that would make it much easier to layer mods if you had them seperate or at least had the planetary stuff seperate. [/quote] Go to <a href="http://www.sri-corp.com/mkportal/modules/mediawiki/index.php/Main_Pag
[quote who="dolynick" reply="7" id="2115677"] FileFront shutting down on the 30th has me looking for an alternative place to post stuff and I'm trying to find one that will best suit the requirements. -dolynick [/quote] Dolynick, Danman have wrote that he was ready to host other mod on his own server... maybe you can contact him... If needed, i have 250 mb of own server space... it is not big but it is very fast ( 48 conn
[quote who="Archaon6044" reply="18" id="2115804"]i suggest you put a message in the OP stating that it'll only work on 1.05, given that someonw will always ask, even if the answer is a couple of psts above theirs. [/quote] In the OP, the first line in the description is "Welcome to 7 Deadly Sins 2.0, for version 1.05 of Sins of a Solar Empire." ... if people are too lazy for read the OP who is always at the top of each page, it is not more our problem... big red letter chan
Only one question for Danman... What are the hardcoded limit that you have found in Sins ? I wish number, not only a list... by example, i know that Sins have a harcoded poly limit for the mesh... but only recently, i have found that it was around the 50k poly ( have not yet a exact value )... You are the guy who have hit the more harcoded limit... Please, share your knowledge for people who wish make "extreme" mod....
[quote who="takashi_k" reply="6" id="2115149"]Seriously. I am so. Frickin. Tired. Of you damn anti-DRM whiners. You want the company to provide everything for you, for free, without having to do any work at all, and you completely flip out when that doesn't happen. You're narcissistic zealots. [/quote] If some people are anti-DRM whiners, it is not without reasons... the Goo system is based on impulse who work only wi
[quote who="Annatar11" reply="17" id="2113668"]Logging in on-site to download doesn't work, because you could download and then put it up on any file sharing site.[/quote] With impulse, you can make the same... copy your actual folder in a other place, upgrade, compare the copy with the upgrade with tools like kdiff3, create a differential folder, zip it... and you have a perfect package for file sharing... My main problem is not the rollback but
I have update to the 1.16 sins and 1.02 Entrenchment... French version... All is ok but the intro.ogg is in German language !!! Is it possible to correct it in the next upgrade ?
[quote who="Maxloef" reply="11" id="2105681"]IMPORTANT!!!, Sins Forge Tools 3 MESH files are not referenence date their just the models??? so u cant really look at anything... [/quote] Yes, just download the forge tools... and the .mesh file are in binary, not in txt... Anyway, can make nothing with these tools until they are updated to 1.16 sins and 1.02 Entrenchment... Will be friendly if Stardock can release the tools in the same time that
Bad idea these GOO thing... By example, i have a legit version of sins of solar empire and Entrenchment running on a Linux box... i am obligate to use windows for update the game since Impulse don't work with Linux... GOO being Impulse code who wrap the software, it will make these software incompatible with other OS... First try to make a Impulse who work with various OS, a real multi platform thing... after, the GOO thing will be a good idea...<
Visite la page suivante : http://www.impulsedriven.com/sin Choisi la version "digital download"... Quand tu paye, tu recevra un mail de confirmation avec ton numero de serie... Sur la meme page, tu peut choisir d'acheter "Entrenchment" qui n'existe que en version digitale... Quand tu as le numero de serie, install impulse, et demarre le... registre ton numero de serie...
[quote who="TohKlidan" reply="4" id="2113539"]so this installer is useless for vista owners.[/quote] And maybe useless for Linux and MAC OS X users too
Not sure about it but... Maybe the player with the light frigates was having some research or/and artifact who influence the basic stats of the ship...
[quote who="ShadowMastiff2468" reply="10" id="2109336"]But it aint fun if the enemy SEES you move in...I want INVISIBLE! he he he![/quote] Will not work... have try it with the following ship : I was able to make the ship almost invisible... but the team color remain ( red dots at the front ), the self illumination remain and the truster particule effect r
[quote quoting="post"]As a final note, there are probably other file comparison programs out there and you're of course welcome to try them out.[/quote] Myself, i am using KDiff3 ... http://kdiff3.sourceforge.net/ ... i don't know if it is the best tools but i have use it for a very long time, it is one of the programming tools for linux code... the ineresting thing is that it work for linux, Windows, Unix, Mac OSX... I use mainly tools like Kdiff
[quote quoting="post"] ok guys i bout the entrenchment download and played it for i belive it was 2 weeks and i liked it even thow i thought it was a rip off mod sold to us for 10 bucks after all all you get is a 2 to 3 extra ships som minor changes and a star base ewww big deal this is somthing any simple modder could have done and called it a mod but nuff said im not here to complain about geting riped off[/quote] Partially agree with you... Entrenchm
[quote who="highlander" reply="5" id="2107222"]Please note that Stardock will not and can not, support updates that have not been installed via Impulse. Sharing game files is a good way to get banned. What you should do before any update is to Archive the version you have, THEN do the update and if your not happy, Restore the archive you previously made. [/quote] Ok, i have archive of 1.05 and 1.12 ... i have just buy entrenchment and all was updated to