[quote who="Frogboy" reply="23" id="2081739"]Personally, I can't wait until Internet connectivity is a 24/7 non-issue for people so that I can start making games that require always-on net connections because then I can make all kinds of cool stuff (like having extremely advanced computer AI that plays the games via a dedicated server cluster). Of course, that would pretty much be the end of piracy on those games too. Pity.[/quote] Not a bad idea... but people wil
Thoumsin
[quote who="Thoumsin" reply="18" id="2081509"]I have no problem for paying something... in the last 24 hours, i have ride a lot of kilometer, visit several game computershop... seeking for Sins of Solar Empire... blah, blah , blah [/quote] I have order it ( again ) [e digicons]:grin:[/e] ... have found it on one of my online shop ( http://www.ldlc.be/fiche/PB00075868.html )... was ad
[quote who="Frogboy" reply="5" id="2080729"]Stardock Central was far from problem free. It also couldn't handle installs > 2 GB. Nearly every new game required C++ coding changes to Stardock Central because it was designed so long ago. Impulse is superior in every respect. Sure, it's had its growing pains but so did Stardock Central. As for piracy / no piracy I don't tend to sweat about pirates that much. I only care what people who buy stuff want. [/quote]
[quote who="m_a_brown" reply="25" id="2080323"]In other words, you have no problem with being a morally bankrupt asshole who steals just because it's more convenient than paying for something.[/quote] I have no problem for paying something... in the last 24 hours, i have ride a lot of kilometer, visit several game computershop... seeking for Sins of Solar Empire... i need one more boxed version for a gift... it was mission impossible... 5 shop on 10 don't know the game,
[quote who="Ron Lugge" reply="8" id="2079679"]You forgot the most important part: "in our modern society, it is the merchant who wants to stay in bussiness who adapts to the customer, not the reverse." The important part there is you don't bitch at a mechant who has a very reasonable approach, with a high satisfaction rate, you just don't buy from them if you don't like their product.[/quote] I don't find Stardock bad... maybe it is the best... but being the
[quote who="jeremyshaw" reply="4" id="2079523"]Besides, how many games DO run on linux (NOT counting WINE - good program, but still flawed (mostly because of OpenGL's own limitations) or virtual machines)?[/quote] Natively... a lot... but linux game are good at the code level but bad at the graphic level... linux devs are more tech that artist... No problem with wine... run a lot of windows game with it... of course, each game have his own wine ve
[quote who="Blair Fraser" reply="21" id="2079368"]You have the option to continue after the AI surrenders.[/quote] Yes but the AI stop the production of new hip, fleet remain in their last gravity wheel, etc ... no more fun
[quote who="Hack78" reply="24" id="2079490"]Stardock have created a system that allows the companies they publish titles for to update them quickly and easily without having to spend the time and effort to write something themselves. Surely you understand the concept of write once, use many???[/quote] Yep, Stardock have a great system... it is called Stardock central... a little setup and all was good... the software was working on Windows AND Linux without problem... b
[quote who="kryo" reply="18" id="2079212"] How is it that you deserve to have Entrenchment for free just because we don't support direct bank transfers? You're still taking it without paying, regardless of any intent to buy it... eventually... when it's more convenient. Intentions don't pay the rent and put food on the table.[/quote] Boys, give me a boxed version of Entrenchment and i am ready to pay 50 euro for it... i have no intention to steal thing... but i our
[quote who="Craig Fraser" reply="2" id="2078578"]I'd like to stage a 'pirate' day for developers. All devs can get together, walk down to their local video game store, steal whatever they like, copy them, then return them to the shelves. It will be a blast, and no one will really get hurt because all the games are returned in the end. You bring the cookies, I'll bring the pizza! Don't forget the media.[/quote] If developers was European,
double post
[quote who="FrostyHeat" reply="25" id="2078850"]Planet Population for each Planet Type, Population after each upgrade, and the most important what about the planet bonus? could you list them out? I mean I am very lazy and hate digging stuff Thanks a lot to your mod. I like it but stuck at 1.05...but having fun with it (altarian a lot of ship) but not the other 2 because (Rogue) are not that good
[quote who="CanadaMan777" reply="14" id="2075938"] If they have an actual valid question then of course I'll answer them. However, most of the comments are from people are turning to me for advice first and not seeking out the communities or a tutorials help. It just gets annoying having to herd them to the forums [/quote] I agree with you but in the case of these forum, thing are a little different... for seeking information here, you need first a
[quote who="Dinoff" reply="12" id="2075608"]i swear people have no idea about the basic mechanics of sins and it anoys me to have to explain it[/quote] Three month ago, i was knowing nothing about modding, about sins, etc... I was lucky to find people who was not anoys by my numerous questions... final result is that now, i made works for several mods... Because of the poor documentation when related to sins, new people have
[quote who="doberman211" reply="4" id="2075303"]What? Are you saying this mod wont be for V1.13?[/quote] And never will be 1.13 compatible... the 2.5 version will be compatible with V1.1x with x superior or equal to 5... a few day ago, sins 1.14 was out, today it is 1.15 ... who know, maybe these week-end, it can be 1.16 !!! The patching rate of sins is too fast for huge mod to follow... one year of work cannot be converted in a few days...
[quote who="dolynick" reply="18" id="2075038"]I have asked Blair (dev) when the new Forge Tools could be expected and he responded that they should be available either this week or next week.[/quote] If new forge tools is released, i don't think that they will be for 1.14 since 1.15 is out today... since 1.15 is the base for install the final of Entrenchment ( who was released today too ), i think that 1.15 will be a reference like was 1.05 in the past...
[quote who="Gundolf2056" reply="14" id="2072996"]I dont think my PC was short of memory since I'm operation at the limit of Vistas managable memory.[/quote] What Vista limit ? For Vista 32 bits, the limit is 4 gb where 2 gb max is allocated for application... For Vista 64 bits, the limit is 4 gb max for a 32 bit application... a difference of 100% is a huge difference... [quote] But since the problem also occurs with other mods I assume that a cor
[quote who="Annatar11" reply="1" id="2074129"]Yeah, there was talk about a possible pack that contains all 3 micro expansions for retail, but there's no guarantee.[/quote] Yeah... already one year that the game is out... and the first expension is always in Beta... before that the 3 expension are out and that a retail release come out, i will have time for finish my career, to enjoy my retirement and maybe move 6 six feet under the ground... But i
[quote who="highlander" reply="3" id="2073113"]Archive files are not 'sharable' as they use the owners Nickname encoded within the Archive as a security feature.[/quote] Hmmm... for myself, i have created a archive by using the linux software kdiff3... it is a upgrade from 1.05 to 1.12... only 205 mb... much lower that a full game archive and without any personal information... Can be what the guy here need but i am not sure if i can give it to hi
[quote]Sorry if I seem to be picking on you but you just happened to make several incorrect and uninformed statements in this thread.[/quote] Don't be sorry... it is intelligent discussion who make a topic interesting... [quote]The Windows implementation of Direct3D has no interface called IWineD3DSurface. I suggest you read about Direct3D Surfaces . "A surface rep
One more thing that i have miss in the original post... related to sound... i have never ear from sound file who was not in English... only the string file is/can be multi language... Don't know if you remember it but when the 1.1 was out a few month ago, in the release info, it was wrote : Please note that this update is ENGLISH ONLY. The French and German versions are still undergoing testing and will be made available at a later d
[quote who="Annatar11" reply="2" id="2073122"]When I had to re-install Sins for Entrenchment beta 3, I was offered a language selection before the download. If your serial # is registered, you should be able to download the German version. It sounds like you did that but it still gave you English, which suggests a bug in Impulse and you should email [email protected] about it.[/quote] Without serial, you cannot use impulse... the language selection is related to the
Only the boxed version who was distributed in Europa was with German ( French-Spanish ) translation... European version was more expensive that the English one but only the english one have upgrade in own language... main reason is that Stardock is not the European distributor... the European distributor have take our money but we have no support at all... hope that next time, Stardock will choose a better distributor... But don't worry... Fan have made translation... A
[quote who="Gundolf2056" reply="12" id="2072902"]And even IF thou counting reached 1.05, thou still can encounter unexplainable problems...[/quote] Mini dump when you enable can have two reason... not the right version of sins or file not installed correctly... If at the first menu screen when you start the game, at the lower right corner, you see the v1.05, it is good... if you have install/upgrade via impulse, check your install because in some
[quote who="Heinekus" reply="4" id="2070126"]My OS is vista home premium 64bit. While planning my current computer build, i found that a 32 bit OS only recognizing 3gigs of ram was too limiting. My memory specs are as follows: (stock) 2x2gig Corsair Dominator pc8500 1066mhz, 5-5-5-15 timings. (Current) 972 mhz but with tighter timings of 4-4-4-12. Reason for slower speed is to have a 1-1 FSB to memory ratio (471 fsb). I have contemplated dual booting with my current vista and linux