rakenan

rakenan

Joined Member # 3086089
0 Posts 21 Replies 80 Reputation

[quote]You know that stars are much, MUCH bigger than planets and therefore destroying a planet should be 'piece of cake' when you can destroy a star!?[/quote] Planets are not massive fusion reactors barely held in check by their own gravitational containment effect. Stars are. Your argument is akin to saying that a 1000 liter container of nitroglycerine should be harder to blow up than a 1 liter bottle of water, because it's bigger.

48 Replies 48,330 Views

[quote]I personally think there are two things that could happen. 1. The US will fall soon because of all of the debt it has accumulated in it's recent war with Iraq. 2. OR the US will, in 20 to 200 years, become an empire that wants to take over the entire world and then fall into oblivion when almost all other nations unite to stop them.[/quote] Option 1, not going to happen - nations don't fall because of debt. In theory, the USA might cease to be a real superpower because o

129 Replies 440,064 Views

[quote]This particular event has happened to me a couple of time, but it's usually pretty late in the game. A few games back I was playing as the Krynn, was just about done wiping out the Korath and was allies with everyone else. The newly created civ took five of my planets, and I considered breaking my alliances so I could take my planets back, but decided it wasn't worth it, really. I don't have any problem with random events (some of them are pretty cool), but I certainly agree that this

10 Replies 7,938 Views

All I can say is, turn mega events *OFF* unless you like the experience of getting your spleen ripped out completely at random. I always play with them off - there's still random events, just not the mega-annoying events that turn the entire galaxy upside down and destroy games. I'm not sure if they're disabled by default, but they should be. Experienced players know enough to turn them on if they want them, it's no trouble for them to do so. New players don't know to turn them off, and it d

10 Replies 7,938 Views

[quote]Definitely the AI and the boost it received between Beta and release. Tech trees and animated parts rate second.[/quote] As a player who doesn't even get the most mileage from the AI in DL and DA, the AI improvements in TA just don't do much for me. I'll reiterate the tech trees. The AI is a game longevity boost in the long run, since it keeps things challenging when you're really amazingly good at the game. The multiple tech trees are a longevity boost in every term, because

26 Replies 29,021 Views

[quote]I've just noticed that, unlike Dark Avatar, you are unable to play the old campaigns in the new engine. Is there going to be an update that will allow compatibility between the other series with Twilight of the Arnor?[/quote] You can play the DL campaign with the DA engine? How?

5 Replies 5,794 Views

Well, TA has only been out for one day, and I think the beta forums (where one might expect strategy discussion about how the TA changes affect strategy) have gone the way of the dodo. Thus, it's pretty much natural that there's currently a dearth of strategy information about TA, sad as it is to say. We'll just have to wait, hope, and maybe contribute our own works to help remedy the situation. It's worth asking, though, if anybody happens to have archived any discussions on

7 Replies 7,223 Views

I'll jump on the bandwagon and praise the new tech trees with the assorted spinoff benefits. Benefits like getting race-appropriate tech descriptions to present the back story of your faction. Benefits like having the races play really, *REALLY* differently in pretty much every aspect of the game. Benefits like confusing the heck out of me as I try to figure out "OK, how is *THIS* race supposed to be played?" Well, OK, that last one isn't precisely a benefit, but since I seem to be e

26 Replies 29,021 Views

[quote]Hi, im going thru the DA campaign right now and ive got a rather strange/annoying problem. When i want my ships to travel some distance via the autopilot, say 15-20 squares, the ships doesnt want to move for some reason. When i see the amount of moves that i have left, it gives some weired number like 4/0 (4 being the moves left and 0 being the moves total the ships can make). but 4/0 doesnt make sense, it should have showed 1/4 or 0/4 after the moves being done. I then have

3 Replies 4,116 Views

[quote]$750 USD for "top of the line"? I call BS, but feel free to prove me wrong with specs and current pricingMotherboard ($90)Processor ($190)RAM ($30)HDD ($90)Video ($180)PSU ($100)Case ($50)Optical ($30)Total: $760. So I'm $10 over However, replacing the 8800GT with a similarly-spec'd 9600GT would put you at a little under $700.[/quote] That is, minimally, short of top of the line in both processor and video card. For that matter, spending $30 on RAM is going to fall substantial

500 Replies 1,125,864 Views

The big problem with his stance is that he's creating a conflict of interests. As an ISP subscriber, I don't want him to be deciding, based on who pays him off, what content I can access at a reasonable speed. *I* am paying for internet service, not the content providers, I think that *MY* desire to be able to access content of my choice at the full speed I pay for should be taken into account. The corporations who accept pay from subscribers for internet service, and then refuse to d

15 Replies 38,090 Views

[quote]So basically what you're saying is that consoles are awesome, because they're for 'normal' people who 'have lives', and computers are 'for losers'? You should also mention that reading books is 'too boring' and 'for fags', and TV is clearly better.[/quote] Way to read emotion-laden ad hominem attacks into a post that didn't actually have any. Consoles are awesome because they're for people who love videogames and don't love computers. It's a pretty large set of people.

500 Replies 1,125,864 Views

[quote]Well, the thing I won on EBay came with both KOTOR and KOTOR2... so I'll live KOTOR was on XBox as well.If its available on PC, who'd want the XBox copy?[/quote] Somebody whose obsolete PC couldn't run KOTOR at the time? Somebody who wanted to play it before it came out for the PC (Xbox release came substantially earlier)? Somebody who wants to play while lying on their couch or slouching in a lazy boy chair? Somebody who would rather play with the Xbox control scheme and the

45 Replies 123,213 Views

[quote]Nuts, I can't edit my post for some reason, but I also wanted to say "I wish I could buy KOTOR or KOTOR2, but alas I never heard about them until way too late".[/quote] Check mail order, you may not find either game on retail shelves, but I'm sure you could get them from Amazon or some such. For that matter, KOTOR may still be on some shelves if you have any stores with any Xbox original games still in stock - it was one of the platinum collection games, I believe.

45 Replies 123,213 Views

[quote]People really need to seperate the concepts of publishers and developers. There are few development studios that are cash rich enough to be able to function without a publisher, and many publishers are to blame for unfinished products, by forcing the develepment teams to release a product to early to catch holidays seasons and so forth.[/quote] Seems like industry standard practices give too much clout to publishers who know nothing of game development (apparently) and not enough to t

45 Replies 123,213 Views

Apparently, the GFW reviewers don't give games a free 6 or 7 stars for coming in a box that includes a CD and some marketing materials. Most reviewers on a 1-10 rating system seem to do that. Frankly, it speaks well of the GFW reviewers that they are willing to give a game they consider horrible a horrible rating. Nothing is more pathetic than reading a review where the most positive thing said is "the graphics aren't horrible," and seeing it get 7/10.

15 Replies 41,505 Views

[quote]OK, back the rhetoric up a sec.Game developers don't make choices about DRM solutions. They don't even make choices about what platform their games ship on. Those choices are made by game publishers (some of whom are also developers).Further, the increasing prevalence of DRM really has nothing to do with "blaming the customers" and has more to do with decreased caring about PC development. If you don't really care about your PC port, if it's only going to sell a fraction of what your non-

500 Replies 1,125,864 Views

[quote]All the while that pc gaming is making original games, indie games, consoles have nothing but the same old crap filling them.If anything is gonna die, it's gonna be consoles.[/quote] I don't see consoles dying. They are extremely appealing to the (large) market segment that doesn't care *HOW* a piece of electronic equipment works, as long as it works. PC's, by contrast, are typically somewhere between intimidating and infuriating to that same market segment, attitudes which don

15 Replies 37,138 Views

[quote]The hardware requirements are a symptom, not the cause. The cause is that people are stupid and/or lazy. If they had the IQ to find out what the best price/performance computerparts are (which is very easy, just go to your local hardwaresite and see what the sites staff recommends) and either learned to puzzle the computerparts together or asked someone that know how to do it then they will get monsterperformance cheap!Somebody said that the hardcore gamers bild their own rigs <-- duh! B

500 Replies 1,125,864 Views