when you have your sins mini icon tatooed onto your arm [e digicons];P[/e]
Mithril
ok, whoever added the [fixed] thing in the title of this page is an idiot. its not fixed. every time they come out with another update i have to reinstall sins. and since my disc is currently not available, and i dont have a disc for entrenchment i have to download both games AGAIN! My internet is a little more than a step up from dial up, so this simple fix of downloading it EVERY WEEK is not a very good fix. I paid for this game, and i can't even play it.
ya my computer is also having some trouble when the game gets towards the end. guess dogfights aren't the greatest idea!
Ok, so i am a huge sins fan, and i love the fighters in the game. But as i play i notice when the fighters are fighting eachother, they just go back and forth strafing eachother. thats boring...i mean, they should atleast fly around in circles shooting eachother. I dont know if anyone has played star wars Empire at War, but i thought their dogfights were kinda cool. even make it so they circle around their target as well.
i think there was a problem when i downloaded entrenchment. i had no mods or anything so it couldn't have been that. but the solution is to delete the entire sins folder, then do the verify instalation in impulse. then if will download and install the entire game. THEN IT WORKS!!! and if not....rinse and repeat..
ok, i went to the links harpo had, and i think i fixed it! thanks for the help!
I downloaded the sins of a solar empire entrenchment update, and now it doesnt work. =( i launch it, and it gives me the traditional black screen before it starts, and then it gives me a error. =( i sent the error report, but i wanted to complain about it here. does anyone else have the same problem? if not please fix it for me.
oh well sry, i usually search things before i post, but the search is a pain to use, you can never find anything! but since its here we had minus well use it. and about the space station idea they are adding one in the new expansion coming out on the 10th of november! i can't wait!\ another thing i thougth would be cool, but would have to change the entire structure of the game would be making it like real nowaday navel battles.
well. they did do a good job on them, maybe they should come up with a capitol ship that takes like 3 crew points, 100 fleet stuffs, and you can only have one. kinda like a station that moves =D...btw! has anyone preordered the dig in expansion they're coming out with? i want it!!!
ooh, thnx
here i was, playing 12 straight hours of sins attempting to get as many achievments as possable in one game. then the next day i got on and all my achievments are gone!?!?! yup. thats my problem...
if you go to downloads and see the beta 1 screenshots, you will notice that it is an awsome capital ship. why did they change it from awsome looking HUGE ships like that, to tiny little things that get killed by like 3 ships? they should make them MASSIVE with HUGE GUNS!!! not way too OP, but they should be able to hold there ground against some smaller fleets.
its a good idea. but dont advertise it. there was a mod for C & C Generals that was halo, but bungie and microsoft got way mad at them and made then stop makeing it, and closed the website and everything. so if you do make one do it under the table and dont advertise it, but email it to me =D [email protected]
i thought it would be cool to have a new tactical stucture that is a starbase. it takes almost all your tactical slots, and is way powerfull. powerfull enought to destroy a lower lvl capital ship. since there pretty puny anyway. =D maybe even have it take ship slots or capital slots, or just a brand new starbase slot.
what do you think should be added into sins of a solar empire?
the like the symbol art. how ever person can have there own symbol over ever single one of there ships.. i think its cool
one of the facts i dont like about sins is that there is no possable way for a scout to take out anything bigger than a scout. the ships are ranked by strength and theres no way to take out a more powerful ship, accept to have more of them. in another space game i play the ships dont have health meters. some ships will get hit and die in 1 hit. and others you can shoot for what seems like hours and they wont die, even though there the same ship... something
i found an interesting bug when it comes to building fighter from capital ships. idk if it does it with hanger defense or with any other group than the advent, BUT, if you have a max fighter capacity of 2 you can build two fighters/bombers and then scuttle them and build the other kind of strike craft. it wont ever scuttle the original fighters. so you have a max of 2 squads, but you can get 2X that much.