SingularityZero

SingularityZero

Joined Member # 3095014
0 Posts 1 Replies 96 Reputation

Wohooo thanks. I looked in data.zip but since it just held an empty directory I just left it alone. Didn't notice that I was more than 1MB in size. Though I still can't make it rebuild the data. I try running this command, but nothing happens, besides the game running.

9 Replies 4,950 Views

Hi everyone, I hope you can help me. I've been trying to mod the core gamefiles ever since the game came out, but no matter what I change, it doesn't seem to be reflected ingame. As a wild example I just tried to change the description text for the Pariden Kingdom, but the change doesn't exist when I start the game. I've tried changing research, modifiers and descriptions left and right, and nothing works. The files I'm working on are (amongst others) the corefiles sit

9 Replies 4,950 Views

Sadly no. It depends on who is running the server. As an example, the host might easily use a memory editor to change certain values without causing a desync. Unless all players run through a central server first.

3 Replies 15,692 Views

To boost research rates, you have to mod a few files. If you want researchrates to be quickened for all players and races, you can just go into "Gameplay.constants", and find: researchSpeedData-Slow researchRateGameSpeedScalar -2.0 researchSpeedData-Normal researchRateGameSpeedScalar -1.0 researchSpeedData-Fast researchRateGameSpeedScalar 0.0 and then just change the numbers to a higher positive number. If you only want your own race t

5 Replies 4,330 Views