[quote]Try setting the ship movement speed lower. The thing that seems to mess shit up for the AI is that while its top speed has a modifier applied when you change the 'ship speed' setting, the rotational speed of the ships is left unchanged. It's really appalling to watch on 'fast', especially when your ships are chasing a ship that is trying to jump. When the target stops, half of the time your interceptors will overshoot ... and then half of those will start a huge lazy turn THE OTHER WAY
Joe Bagodoe
OK - Something I feel REALLY needs to be addressed - IN A LARGE WAY. Why are the navigators aboard every ship so stupid? I have witnessed too many times when (1) A hostile ship is approaching my ship and my ship doesn't make any decision to turn until the hostile has already passed and is out of range, and (2) My ships, while firing on enemy ships, will stop moving when they get close enough to fire even though the hostile is still moving. They will remain stopped until t
I do not condone making capital ships eat any other ship quickly. I am simply stating that thier defenses need to be enhanced. The example I gave earlier is to simply illustrate the multi-role capability of all of our real-world ships here in 2008 vs. the seemingly cramped roles of these future ships. At what point in the evolution of war did we decide that we will have ships that are solely for [X] role, and require a fleet of support ships to survive?
First, sorry for the long post, but these elements should have been covered a bit more in the beta. In regard to research, it would seem to me that a unit that has no upgrades vs. a unit that has all or just key upgrades would be at a more severe disadvantage. I submit for example the US fighter jet, the f/a-18 hornet. The f-18, when it was first released was a very capable attack aircraft, but during its later development stages, it gained many abilities such as greatly enhanced radar
I agree that capital ships house the commander of that group. Generally, it runs a tiered offense or defense utilizing the group ships as the firepower. It should engage enemy only when necessary. For instance, if enemy ships arrive and engage, and some of the group ships are unprepared, the capital ship may help. There are of course group commanders that have something to prove and may risk the crew of his ship to show his bravery, but that is not common. Simply put, the capital ships