JohnJames

JohnJames

Joined Member # 3115196
5 Posts 139 Replies 904 Reputation

[quote who="top vasari" reply="4" id="2371531"]what about DU? we havent totally disappeared a couple people reappeared. we now have enough for a 5v5 clan match whenever. We wont be as good as before but i think that we are not out of the clan circle yet. _|~Uber (ps. how did i get as much karma as jj?)[/quote] I gave up trying to show devs the game needed major balancing done to it. How about DU takes on winners?

9 Replies 12,918 Views

I understand amish, though I'm waiting for patch that they said was coming soon. Whip, I would like to do both, random maps and your set maps

9 Replies 12,918 Views

[quote who="EadTaes" reply="10" id="2349766"] Quoting Deceiver_0, reply 8Im gonna hazard a guess here.. but Im thinking that when they release diplomacy in beta, they'll have to update ICO... and ICO updates often come with game patches... so.. maybe a patch for vanilla and entrenchment when beta is released for testing? Certainly they must have adjusted things during diplomacy developement, or at least worked out a few more of those desync and miniD bugs, they'll likely put out a patch

55 Replies 149,627 Views

IMO the best rush is the one that counters your opponets fleet. You cant just stick to one strategy. I've seen a 100+ colony fleet used against me. Suprisingly strong.

64 Replies 131,316 Views

[quote who="Cykur" reply="5" id="2343814"] No offense to Amish, but I would have to say Annatar beats him in terms of knowledge about Sins (well, maybe not the MP part, but still) Still, Amish is defenitley #2, by quite a bit. He is awesome It is pretty hard to single out any one guy as the most knowledgeable player -- most helpful player is probably more of what you mean. There are a lot of very knowledgeable players out there, some of whom don't

32 Replies 25,546 Views

I play this game because its one of the slowest rts out there. You can do many things while playing this game. But honestly if you are a new player, play against the ai first until you can defeat an unfair ai. Then when you can beat 2-3 unfair ai u will be able to hold ground against half the players online or maybe win. You will need to adjust your tactic and strategy but thats what replays are for.

438 Replies 1,211,444 Views

[quote who="Darvin3" reply="27" id="2332855"] Oh, heck no! You misunderstand, I make us fight an equal number of Unfair AI's....or maybe have them outnumber us if I have a 2nd skilled. 5 Unfair AI vs myself and 4 noobs has proven quite entertaining before. Okay, I was thinking 2 unfairs against 1 newbie and 1 vet. Yeah, keeping them alive against an onslaught of five unfairs would be a challenge indeed. On the other hand, you probably wouldn't have time to gi

29 Replies 23,316 Views

[quote who="dresda" reply="5" id="2297917"]i think people really pick apart this game needlessely, is it really ruining peoples experience? it's always rebalance this and rebalance that, then people boldly go and ask the devs to do something about. you are talking to the devs here, who created the game, they may not see everything, but don't you think they know what they are doing?[/quote] Thats why this game still crashes after 1.5 years after release, desy

23 Replies 7,987 Views

So I've done test on both lrf and HC to show that the game needs rebalancing. I used the standard 500 creds per metal/crystal to standardize the cost of ships. First column is same fleet supply. Second column is same cost. I used the TEC as the standard for all test. Before I conduct this massive test can the devs indicate if conducting the test well be enlightening or will it be fruitless? Scouts v=350, 3 T=200, 2 A=200, 2 &nbsp

23 Replies 7,987 Views

[quote who="dbrainstorm" reply="2" id="2290827"]I only have the vanilla version, I usually play about 8-12 o'clock, and I usually have the worst luck, and I can pwn medium AI (they're too easy), but hard AI can really give me a hard time (they're still too hard). Oh, and, Observation 1, that's not a question.[/quote] Hack can prolly take out 1 or 2 unfair ai's who are against him.

13 Replies 11,298 Views

I have made 2 nerf lum thread 1st one was to show that shield mitagation is broken. Lum with about only 8 dps beats an assilant that is suppose to be doing 13. Even upgraded still loses and thats with a dps of 16 with phase missles. People said its not realistic. 1 v 1 fights. So I made a 2nd thread 2nd was to show that mass lums vs mass lrm (tec or vas). Advent lums are so op. Everyone agrees. Arguing that I play onl

113 Replies 269,823 Views

Devs Please test the unit balance of this game. I have tested LRMs and HC and have posted my results. I have also tested scouts, lf and flak. Most people will be shocked by the results (some wont). Please look at cost and fleet supply use when doing your own inhouse test. thanks

8 Replies 4,640 Views