It sounds like what a lot of the console games are doing. Release a few tidbits here and there and charge a small fee for the addon. It sounds good in principle but really there's just not enough content for myself to justify paying what they want for it. I guess it comes down to how much will it really affect the game for what I'm paying. About the only way I can see myself paying for mini expansions is if it adds a significant change to the game, which in the case of the previously me
Jacarr
I myself never touch the campaigns, as it turns out I love good stories in my games, RPGs make up a good 80% of my all time favorites. Campaigns in RTS/4X games just don't mesh well. It sounds like people don't actually want a campaign, they want more backstory. There's other methods to telling a story other than the use of strict campaigns. Content within the game (in this case skirmishes) should be able to tell a story in itself without the watered down use a campaign. Addition of art
I'd recommend going to newegg and looking around on there for a graphics card you could afford. With the 9600's out I thought mine would be really cheap by now, 7950 GT, but sites are still asking $240 for it. Just looking around and you can get 8800's (and even 9600's) for cheaper than that. Not sure what kind of budget you're working on though so just browse around. I never actually bothered looking at graphics cards since mine handles all new games perfectly fine on highest settings
It's a bug they're aware of, none of the settings that are set will carry over when loading a saved game. When you load the game, make sure to redo all the game options before launching the saved game.
I've ran into this problem too. Downloaded another demo off Stardock Central and then got the game and same problem trying to uninstall the demo. Looks as if it has something to do with getting the games from SDC. Ran into other problems installing demos from SDC also, like telling me I couldn't install a demo because I had the Sins demo already installed when it wasn't the game demo I was trying to install (can't remember which one).
It's true the game could use some more depth to it, especially with making each race unique, as it is now they all have basically the same ships with a different name and the game needs more options other than build a bigger fleet than your enemy and take the next planet in line. Only problem I have is when people complain that ships just sit in one spot and shoot at each other. In movies where I can remember huge space battles, ships do just sit in one spot and fire at each other (minu
Mass Transcendence says for me, "By harnessing the Unity's collective mind, all capital ships continuously gain experience until the level cap. In addition they receive bonus experience in combat" Last time I checked the level cap was 10. If they are in fact referring to the max trainable level it should probably state that a little more clearly. =/
That might explain it then, I did continue playing a majority of my games until recently. Last few games I just quit when I win. Took a look at achievements since I've quit continuing after winning and I do have that one unlocked now. Figure I'll tack on the two new bugs I don't have listed up there. Correction to the frigate factory one, they just seem to outright ignore it regardless of who has control. I assumed it had to do with capturing the planet because the colonizing
Ok, got one of the bugs saved to a recorded game along with a few more I found in it. What folder an I looking for to attach the recorded game?
I apologize if these are posted elsewhere and that the info isn't real clear or even if this is in the wrong section of the boards. Have only recently purchased the game, about 3-4 days now, and have only played single player to better familiarize myself with the game. There's a couple things that have been bugging me. I have no idea how to reproduce this one but my capital ship will colonize a planet and then it'll instantly go back to being an unclaimed planet. This happens
Thanks, game works fine as far as I've seen when it's windowed. Hope the nvidia staff gets moving on that fix though, I like full screen D:
Looking around for problems similar to mine, because I'm using Vista I get used to having to do that, and the closest one was about the driver crashing and closing the game. My game never actually crashes, instead it starts twitching the screen when I try moving it and creates endless doubles of whatever's on the screen, settles down to look normal again, but it's froze. Alt+Tab used to fix it but after the third time of doing that it just shows big blocks on the screen. The driver did crash