I'll try that later. So far, I've been playing TEC. Once I know all the secrets of this race, I'm gonna switch to Vasari.
nandio
Thanks for your help! I started a new game yesterday, 3 stars, 50 planets, 8 opponents. I made better moves this time and fortified chokepoints much more than i used to do before. Result: success! :) I've succesfully conquered 3/4 of my star system already, have a strong economy and the biggest fleet. Let's see what happens when i face a second star system :)
maybe i expanded too quickly, without enough infrastructure, and the map doesn't help either...
mmm... but then it usually happens that when they attack, their fleet is double as yours, so you have to move the 2nd as a backup from one side of your empire to the other :( i think the limit in fleet size is annoying... it's not real that an empire twice or thrice bigger supports the same amount of ships as the smaller one
My first aproach to the game was to start playing small maps 1vs1, against AI. Game was quite straightforward as I've expected, no big surprises: build, atack, conquer, build atack, conquer... and so on. But now i've started playing bigger maps with more stars and enemies, and i've found that it's impossible to keep fighting/defending more than one planet at a time. The question is easy, when fleet capacity reaches its limit, the game is balanced, and you need all your fleet to defend a p