SOASETM

SOASETM

Joined Member # 3121565
0 Posts 1 Replies 184 Reputation

I got it to work, I did have it installed wrong. Problem was I wasn't activating the mod via the mod screen, hey nothing in the readme saying I should lol. I had elminated the master folder but the subfolders were showing up. I have the mod working. Looks great and plays more fun that stock thats for sure. Thanks JBD

1,334 Replies 3,522,923 Views

I'm not sure if I installed the mod incorrectly but it crashes as soon as I try to load the map I made with this in the game. What information can I provide you that would help you fix the crash? JBD

1,334 Replies 3,522,923 Views

hmmm ok, I've given it a shot, but I've not had much success. I have no idea what the majority of these variables mean and though I'd love to just dump a bunch of numbers in here there are so many variables that would more than likely give me some CTD's. Does anybody have exprience putting in a new ship into the game? I'm not talking about revamping the ships. I want to add supplementry cruisers and frigates into the game. So instead of a total of 10 different ships like 25-50 when ts

11 Replies 5,761 Views

I just thought a few hundred or thousands actual finished meshes and texture maps of some of the more popular ships, would be of value. Even if they were low poly models. There are lots in the 3-9k poly range. I have no idea if that is good or not sufficient. I just thought I'd add that they are easily obtainable and free and already done. Suppose we get some general criteria from the mod team about what type of models they want to use quality-wise. Also who's in charge and w

1,754 Replies 4,134,885 Views

Did you apply the 1.3 patch? It significantly smoothed out loading issues once loaded. My game also loads in about 20 seconds when I boot up and loads in first during multiplayer, but I have a 500 GB SATA HD and a quad core 2GB ram maybe its time to upgrade to something heavier.

7 Replies 4,518 Views

Ok maybe I wasn't being specific enough. I have no idea how to go about creating a ship. Can someone point me in the direction of a tutuorial on how its done or on which files need be edited, maybe any thread which covered this before. I have been unable to find any documentation on this. Thanks, JBD

11 Replies 5,761 Views

I would say you might want to think about splitting it into 4 or 8 maps. Given how the game plays a map that size would take literally weeks to play through. Has anyone even tested if its possible to load that into the memory or if it crashes? Just curious JBD

14 Replies 11,818 Views

Hey All, I've been playing Sins for about 2 weeks and I really like the game. I like the structure of how the game focuses on the combat and raising a military force instead of focusing so much on the aspect of economic babysitting. I also love the graphics and effects in game. The map editor is great I've made a half dozen maps already and have new concepts popping into my head daily for additional maps. There are a few things I'd like to mod but have no idea how and I figure some of yo

11 Replies 5,761 Views

I can't get this to work I dont know why not. Vista 64bit. I can load map with 2 planets and a start like default and play it. I can see it in the list, and no prob. When I try to make my own map, then I either get, victory or defeat in the beinning. If I try to play it some more, I see that there are pirates in the beginning stars. Not sure how I am supposed to tweak the map so I can actually play on it. :( Help plz JBD

1,189 Replies 3,594,844 Views