Hi guys, I am having to reinstall my system as XP is in need of housekeeping after two years abuse. :) That being said I want to reinstall sins, but don't want to lost my acheievements as I have nearly all of them. SO, anyone know where the file is that I can copy over? I really don't want to have to replay it to get them all again as some were realllllly long winded. Cheers
twigleaf1976
Cheers, I expect most of my gripes will be done with the next build... Which raises the point of when is the next build... :)
I am playing a level. One gravity well is an obstacle. Sent in my fleet of 16 cap ships and 50 fighter carriers (100 fighters) the enemy had a fleet of about 6 cap ships, and ten or so cruisers. He also had a mine field. I can't add screen shots but have some beautiful ones of an invisible fight. Ther is sooooo many mines that I can't actually see ships. or fighters, or scouts. the game is hiding them and not bothering to display them because I presume the maximum number of it
cheers for the reply, I will just suffer with short games till the next build then. ta.
I am now unable to play games after saving them. I get there has been an errror with the game and then a .DMP file is saved, which is nice. The game either crashes just after saving, or just as the loading screen starts. I have managed to play a couple of games on small maps and save them, TEC and vasari, so I assume the problem is advent or mine related as they didn't feature very heavily. So does anyone at stardock want all my .dmp files to try and fig
I get mini dumps everytime I close the game. Starting a nice collection now. Mines slow my system down to be unplayable in anything in huge games. Simply so much in systems that have been held by the bad guys, when I get there it is just solid mines, the ships having just spent the entire game driving round in circles by the looks of it. Takes me a full thirty minutes and ten scouts with 16 capital ships just to clear it. Which is just daft I also have no idea how you use the
Okay I can't remember their name but those anti-fighter things the vasari build. Their power is annoying, the click to disable all movement and have there weapon fire gain 25% range. It is annoying because it can't be turned off without going through each one of them and clicking it again. If you have 10 in a protective fleet it stops you moving your fleet quickly between war fronts. So can we fix that? I move my fleet off and realise ten ships have stayed behind giving my fleet
I usually have 4 fleets, one mainly carriers (light variety) and two heavy hitters, made up of capital ships. 1 mainly the battleships and planet killers and one mainly the capital carriers. I rarely go with anything less than all 16, with 4 battle ships, 4 planet killers, 6 capital ships and then some of the support ones. and rarely less than 40 of the light carriers, I use these to take out capital ships and to clear the buildings while the capital ships take out fleets and the planet. My fou