[quote] Quoting minidump-hellboy, I am a founder. And they aren't DOING WHAT IM TELLING THEM TO DO. Like every other RTS ever made. CLICK TO ZOOM. ITS NOT A HARD CONCEPT. I'm giving feedback. Navigating the map is a horror show. Trying to issue move orders in the heat of battle is another horror show. Feedback given. I paid my money, I'm going to say what I want. I don't have time to pull up a stragegic
NatsWright
[quote who="minidump-hellboy" reply="50" id="3592329"] I am playing this now and having a blast. The map is excruciatingly difficult to navigate. Attack move is ATTROCIOUS. Click to zoom the WHOLE MAP fixes all ills with this game. It's INEXCUSABLE that these maps work this way. This must be fixed. It is pure retardism of an otherwise pretty decent game. You devs must DO SOMETHING ABOUT IT. I don't care if you
Ooh, how does the strategic view work?
Just picking up on one or two points here, I think victory points are a bad idea, and agree that it should definitely be an option. Also the current capture territory, based on resource extraction points is not suited to this type of game, it adds nothing to it. Fighting over resources does... IMHO. Unit cap is a tricky one two, the logistics buildings are interesting, building more allows more units, so adds some strategy to the game as a player could target logistics to limit enemy units.</
Despite a supreme commander zoom possibly not working on very large maps, the current zoom could be expanded a little, it would be nice to see a little more when zoomed out. I'm sure I have seen maps on supreme commander that are as large, well at least on the modded Forged Alliance Forever. As long as the zoom to strategic overvie is seamless, so one can quickly zoom to another point on the map. This ability on supreme commander was partly what made it so successful in my opinion
Thanks! [e digicons]:)[/e] Roughly how far off is early access?
As I understand it, I am unable to Stream or share any video or pictures, because of the NDA, which I'm absolutely fine with. I wanted to ask roughly when that will be lifted as i'd love to showcase the game off on my twitch channel if it will drum up more support for the game!
Thanks, Here's the video anyway.... no idea where all the circles came from, guess I pressed something by accident? https://youtu.be/g0XIwbJTSUs The video is unlisted
The bug seemed to happen more when the game engine was under stress, like when I played 2 human opponents vs 2 AI opponents. It was happening every game. I have a video clip recorded if you wish to see it?
I posted a bug report here regarding an "instantly" producing units and structures bug, plus extremely laggy play when in multiplayer. Can post a video if it would help. https://forums.ashesofthesingularity.com/471924/page/1/#3591779
When the bug occurred. all structures could be build instantly too, for example, advanced vehicle factory.
What GPU did you manage to get working on dx12 out of interest?
Hope this is the best place to report bugs. Played the multilayer, 2 human opponents vs 2 AI, the game was very laggy, kept pausing, and building units was "instant", once an advanced factory was built! Resources were displayed as -1 at all times.... This bug seems very recent as I played the single player yesterday and it was fine, unit builds were normal speed, dependent upon resources I have recorded a video clip, and can shared it privately on youtube, as per the EULA, not
My computer seems to be running the directX 11 version of the game, despite launching it direct from the directX 12 executable in the games install folder. If I launch DX12 mode via steam the game opens to the loading screen, then drops back to the desktop with no error. DX11 is fine, launching from steam or the executable. Just asking if anyone has successfully launched the dx12 version on a Windows 10 computer. My GPU has the Maxwell architecture, so is DX12 compliant...&nbs
Yeah, game customization options, like supreme commander and forged alliance would be so awesome. The skirmish seems to have a points total that ends the game, an annihilation game option would be great too!
"Ashes of the Singularity Founders" is listed, but it wont let me see the key. I tried my "upgrade key" and it says I already have the game in my steam library. I have a ticket open, but no reply yet...
Not sure as I have two keys now! I guess its not a huge issue, they second key will probably activate the dlc in some way. To anyone who ordered the Full package, did you get one or two keys?
I just added the "Ashes Founder's Lifetime Edition Upgrade" as I already had the base game. I then added the new key on steam, it seemed to register, but not do anything at all. I tried again and Stream didnt report that the key was already registered, maybe this key only works when the dlc is released?.
Managed to get the launcher working by opening the executable directly from the steamapps folder, but still runs in DX11 mode?