Oh boy, I'm trying to learn to model some ships using XSI and GIMP and finding it challenging. I just want to build up a New Orleans class as I like the cute little design [e digicons]^_^[/e] , and figure it would be fun. It is kind of headache-y, so I'm glad to hear it is not just me. On a side note, very excited about the new release coming soon. Feel almost 20 years younger...almost.
md1453
There are so many different variations one can do, the mod team just has to focus on the best game play and balance. I would recommend learning to mod this game and adding these details for yourself! I've had fun doing this and it is surprisingly easy for two reasons: 1. it is done in text format (but with binary conversions [e digicons]X([/e] ) and 2. it is mod-foldered so you can easily fix your mistakes. You will make mistakes, but it really adds to the game. Go to
Yes, it is a great mod. I believe they won't be having Titans in the mod, but they have other goodies in store for us!
[quote who="Major Stress" reply="3660" id="3313384"]I FINALLY got the dev build for rebellion.... Wow what a mess! I guess i better learn how to do UI.[/quote] Wonderful! I hadn't played Sins in years, but this mod has rekindled my interest. You have kept the gameplay very similar to the original, but with enough "trek" changes to make it nearly perfect. I am quite sure you already have your plans for the Rebellion transfer, but I always find input helpful! I h
Thanks to all of you who made this great mod. It is outstanding. As a matter of fact, I'm enjoying it too much as it is sucking away my time. Please keep up the great work on this, it is very much appreciated! I would also say that I have found the gameplay to be quite good. It has improved some things I did not like in the original, such as over powered star bases. I also like how most ships have similar ranges (if not identical), but