I mostly play 10-player multiplayer free-for-all or 2vs2vs2vs2vs2 and usually get harassed by pirates and enemy ambushes and gang ups. So, I've taken a heavily fleet oriented approach that has served me well. Otherwise I kept getting massacred. If I did what master1a outlined, then I would get creamed. There's no way I can expand without having a fleet. Also, the comment about Star Bases. I do play S+E+D, and agree with you on that point, but you also have to consider p
Kefra
@master1a You can't just expand quickly for the sake of expanding quickly. What you are proposing leaves you completely vulnerable. By your strategy you will get slaughtered by a tougher AI. You have no army, and any stationary defences you build can be taken out easily. About upgrading planets to max, I was unclear and actually mixed two things together inadvertently. Upgrade your planet's health (Emergency Facilities) to max to withstand any ear
The approach that I found most helpful for an early start that gives you a very good eco and a very decent fleet to defend with and continue expanding with is the following: - Build mining stations, produce 2 or 3 Seeker Vessels (depending on map size) on auto-explore, and 1 Missionary Vessel; - Build a Capital Ship factory and produce a Halcyon Carrier. Upgrade the Adept Drone Anima. Produce 4 fighter squadrons; - Drai