While the reconnect idea would be could, I'd rather they just fix the problem to begin with. By the way, they are working on fixing the problem, but unfortunately hunting down the bug has proven to be difficult. Completely agree with you that it ruins the game.
Howdidudothat
I would like to suggest that the next patch that comes out has the checksum and what not already formatted to find the desync and display the red text. Making this stuff automatic would make finding the bug universal and should increase the chances of success drastically. Having the checksum file automatically uploaded would be cool too.
Sareth, bad idea. Very bad.
Ok, I won't write a treatise on this, but after playing all of the races/factions, I have come to the conclusion that this game needs some serious balancing love. Unfortunately, I don't think it will be easy, and many of the additional features are going to need some serious manipulation for everything to work. Why do I say this? Well it's simple really. Back with Sins Vanilla, each race seemed to be better at a certain part of the game (i.e., TEC better
I still play...
I understand the difference, thanks.
As the title says, Jump Stabilization research only protects against hull damage, but Antimatter is still removed.
You need to research "Stripped to the Core" before abandoning the planet...
Well, got to level 6, activated planet suction, and got a minidump in ICO multiplayer.
Well, that's that I guess. Witchfire, thank you again for the reading I enjoyed those many years ago. Hopefully your work won't be forgotten.
I'd like to join the cause to return RB to normal. I never heard of anyone saying RB was weak, so what even started the idea of giving it a buff is beyond me.
Sorry, but I've never heard of anyone saying red button was weak. WTF did I miss and why was it buffed? No fleet ever survives level 2 upgrade to begin with and it's INCREASED??? [e digicons]:omg:[/e]
Holy crap, how did this thread pop up again?
You need to send in the saves from both computers. Just posting what happened won't help.
What Auqia said. He put the nail on the head. In terms of fixing titan XP, I think the easiest of fixes is that titans can only gain xp from cruisers, capital ships and starbases. Thoughts?
Check please!
[quote who="wbino" reply="8" id="3104612"]Shouldn't moons be in the same well as the planet? [/quote] Away with your non-sense!
Guys, they aren't exactly following THIS post anymore. Look at the Rebellion and Beta Feedback Forums, or just check this link: https://forums.sinsofasolarempire.com/419438
Moderators, please lock this thread. It is out of date.
Look at screenshots of Sostero, 2 Kodiaks are supposedly there, but when you zoom in, there's nothing. The ZIP has screenshots and the save. http://www.gamefront.com/files/21390526/ScreenShot.rar
Given how important they are, I was surprised they didn't auto-pin.
Brilliant! [e digicons]:beer:[/e]
Wow, where did these guys come from?
I think a titan should show up FIRST in a planets gravity well, before the capital ships, in the empire tree.
I think the pathing for ship movements could still use some improvement. Ships turn in-place before moving forward, and jumps out of the grav-well still need to be "lined-up".