Fokxnim

Fokxnim

Joined Member # 3170792
10 Posts 918 Replies 24,276 Reputation

most people turn off pirates in their games. you can do that by pressing game options on the choose race/a.i. difficulty screen. the pirates r getting a huge overhaul in diplomancy tho so hopefully they come out decent!

164 Replies 692,546 Views

[quote who="Sinon" reply="8" id="2503081"][quote who="C.I." reply="2" id="2502876"]i thought it was stuck, but when i zoomed in i saw it slowly arching upwards and a couple seconds later its engines throttled and it flew over them. it just takes ships in Sins a long time to turn, so it looks like theyr stuck. but they DO get around them eventually, if u can spare the time.[/quote] maybe, but then why do they fly to the structure until the paintwork gets damaged und only then decide

25 Replies 42,136 Views

ah michael u hav my picture. we're gonna hav to fight to the death. but about pathfinding, i also find it annoying, but the ships DO go up around the obstacles. It happened to me 2 days ago: my capital had lost its shields and i told it to retreat, but it bumped into a bunch of enemy frigates. i thought it was stuck, but when i zoomed in i saw it slowly arching upwards and a couple seconds later its engines throttled and it flew over them. it just takes ships in Sins a long time to tu

25 Replies 42,136 Views

[quote who="DorianGrayEternal" reply="11" id="2500266"] Why waste 2.5 years of work on the original game plus entrenchment and diplomacy to make SINs 2 when you could just recycle all the good work and CREATE an expansion with a brand new game market potential. Call it "Sinners" or something.[/quote] [quote who="DorianGrayEternal" reply="11" id="2500266"] Call it "Sinners" or something.[/quote] that made me smile happily. even tho its just a coincedence (for those of u who kno

27 Replies 57,199 Views

Different sized ships have different phase times (what would you call it?). say, a capital ship takes a lot longer to phase out than a scout does. MAYBE a scout phases faster than frigates, and a colonizer slower than frigates, but it may just be a bug. If I´m right though, the ships would get the glowing blue hole started up at the same time, but they would jump at different times. Is that what was happening?

11 Replies 56,822 Views

johnfh- there are no levels to sins, so yeah, age of empires doesn´t really connect to well. When you open the research menu and click on something to research, a 1 comes up and a yellow bar will begin to travel across it showing that it is being researched (takes anywhere from 10 seconds to 2-3 minutes, depending on the technology). You need to research ice colonization for ice planets and volcanic colonization for volcanic planets (can´t remember their exact names). To create mo

164 Replies 692,546 Views

major editing needed, places where it should be "I" instead of "his" and stuff like that....but pretty good otherwise! However, this video thing....how is Collins watching what the Nalfander´s Pride´s captain is thinking? For this video to work, it has to be words and visual actions only. I didn´t feel like I was reading about a guy watching a video recording. I was reading about the captain and his thoughts. Not what you´d get out of a video. Oh....a b

8 Replies 52,772 Views

I will be leaving in the next few days for vacation, but i WILL finish the Advent introduction when I come back (expect second week of january). For those of you who care, after the Advent intro. comes a HUGE revamp of the Vasari intro. I'll actually make it appealing inside of squirming inside whenever I tell someone to start reading from ch. 2,2 instead of the beginning.

544 Replies 1,575,843 Views

[quote who="KronRefugee" reply="11" id="2472147"]Or a cool video would be your nukes raining down on the enemy capital with civilians running in terror [/quote] People walking down a bustling street, minding their own business.....then suddenly shadows block out the sun. People look up, point, scream, start running, shoving, pushing in all directions. While all this is going on a whistle noise is slowly growing louder and the shadows are growing bigger, and then something hits th

17 Replies 13,775 Views

[quote who="DirtySanchezz" reply="78" id="2472575"] Maybe the game could come with a "Capital Ship Designer" where you could customize capital ships to some extent. Of course there would need to either be some sort of a limit on how many abilities and weapons and shield/hull you can give them or steep price increases for exceeding that and perhaps increases in the amount of experience needed to level.<br /

130 Replies 453,732 Views

[quote quoting="post"] The humming sound was coming from the other side of the thick metal wall. A hot reddish-orange line quickly appeared on the wall with hundreds of little, hot, and blue sparks showering the area around the wall. The dark and laser scorched room was now slightly illuminated from the sparks. Also, the line in the wall has now almost finished making an outline of a seven foot tall door.[/quote] A

8 Replies 52,772 Views

[quote who="demonsnake0420" reply="4" id="2471821"] However, I understand your point and will probably make it better later. However, I want to finish the whole story first and then come back and make revisions.[/quote] I completely understand! That's what I do myself. (I need to return and redo my Vasari intro. chapters, they just feel rushed.) [quote who="demonsnake0420" reply="4" id="2471821"] I think that you are a great writer, and maybe your story will get officaly publi

8 Replies 52,772 Views

[was in a hurry. the pirates wont have a name for it, but the Advent sure will. Don't have the quote exactly, but the Advent decided that this was the time to return and attack the TEC partly because the special minerals of their planet had run out. I'm elaborating on that. The pirates, and maybe the TEC as well, will only call it X.] That, my friend, is a secret.

256 Replies 452,553 Views