It's really weird for me. For so many years I didn't go to Linux because, although I could handle the interface, it was at best clunky, it wasn't advancing fast enough to be worth it to me, and I didn't want to mess with it. And now I'm on Ubuntu and looking at the "New and Improved" Windows going "But, I already *have* that and that and that". There's just nothing going on with Windows 7 that I would consider better than Ubuntu. Well - no, I do have to manually restart my wir
Jonnan001
[quote]it's more feazible if you use the cheat[/quote] And there's the part where I find out it's not feasible - {G} Jonnan
I know when I have economic booms if I actually can't spend the money fast enough - well, you know, you can *never* have too many spies - {G}. Jonnan
That is *such* a horrifying concept! Just out of curiosity, if you capture an Imperial Achievement, I presume the game won't let you build another one, even if you haven't yet? Jonnan
I've seen the argument, and calling Starwars a 'rip off' of "The Hidden Fortress" is about like calling "West Side Story" a rip-off of "Romeo and Juliet" or "Roxanne" a ripoff of "Cyrano de Bergerac". You can make an argument for any of those three, but that makes copyright protection of an idea, not the protection of the implentation of an idea. Jonnan
Oh - I'm not going to whine too much - last game I ended of with, {coff} {coff} several +20's and three were 30's by the time I was done terraforming, and getting the planet quality bonuses in the Altarian tech tree. (Psilons + Altarian Tech Tree = Kinda Munchkiny actually - {G}. But fun!). I never broke +40, but I had a +30ish that made it up to 38 or 39 - it ended up being my university world, and one of the others had a +100% morale and a +400% food, and was my economic po
[quote who="Sole Soul" reply="19" id="1917882"] Aren't Lucky Rangers 5 years in now? Or was it 3? Those must be some long games. [/quote] What do you mean long? Oh, you mean there are games *Besides* slowest tech levels and Gigantic maps? Really? Why would you do that? Although I still haven't had anything like the first DA game I won, where I got something like 20-30 Lucky/Precursor Rangers over the course of the game. I don't think I actua
Well, I just about convinced myself that Tetley Tea's had revealed an exploit there just dyin' to be used, but it appears our beautiful theory has been killed by some unruly facts. Neat Theory. Doesn't Work Anybody want a Lucky Ranger, slightly used, owned by a lil' old Drengin Grandma that just used it to oppress the Torians on Sundays? Only, ummm {Whaps Dashboard} 30,000 lightyears on the hyperdrive - Classic Corinthian leather interior? Anyone? Oh we
I suspect you're pretty close. I don't even think there's an 'x' factor - I need to try it and see, but I'll bet my next Lucky Ranger if you know the rp's close enough you can guarantee a creativity bonus by lowering your rp to 'two weeks' on your last week, then shooting it back up on the last week. I've watched too many creativity jumps when you start switching out to some unexplored tech tree from something that required high research - you can get one 'creative' jump per tech some days.</
I hate the -500 rule. Deficit spending availability should be based on a galactic 'pool' (Like the Tourism pool), and how far you can deficit spend should be based on the combination of your 'credit rating' and the interest you're willing to pay, and how much of that pool is used up - if the galactic economy is doing well, the pool should shrink (People investing in better things like stocks) if it's doing badly, the pool should expand (exact opposite - investing in 'safe' go
[quote who="JustinSane4" reply="25" id="1916403"]It is a Galactic Wonder that gives +75 morale on the planet it is built along with +5 research and +5 production. The Shrine of Tandis would be a good choice also on this planet btw. +25% production, income, influence and morale.[/quote] Works great on a +100% morale tile on a large economic planet. Every time I get two or three Morale bonuses they're on smaller planets, but one of these days I'm gonna get the chance to rev
[quote who="tetleytea" reply="6" id="1910197"]I think the ability to change the research rate, or any of the rules mid-game...well...doesn't make sense. I wouldn't use it. But then again, I don't do Metaverse, either. What I would really like to see is ships' auto-explore and auto-survey not be so stupid. Just a little work on the AI would go a long way there, and it would affect the computer opponents more than it would the human (just
One in which all the women are intelligent, highly fit, and spandex, lycra, and similar materials are considered 'must have' materials for all womens clothing? Pardon me while I run away quite quickly now - {G}. Jonnan
But - But - But - I want my peaple to be HAPPY!!!! (Sadly true - it bugs the snot out of me to have a low morale planet - {G}) Jonnan
[quote who="GW Swicord" reply="12" id="1917648"] [quote]No - I tend to build everything up *except* my military research during the game - unless I have particularly unruly neighbors, I'd rather spend the points elsewhere - the faster I can get to discovery Spheres - the happier I am - {G}.[/quote] Interesting. I also favor non-military techs in my early game and work to build a huge research capacity as soon as I can. But for me, that often leads to exactly the 3-techs-at-once mome
[quote who="Frogboy" reply="5" id="1915345"] When you buy a book you are buying a license. You don't own the contents of the book, just the physical manifestation of it. When you buy a game, you own the physical manifestation of the game too - the box, manual, CDs, etc. But you don't own the contents. When you buy a music album...same thing. [/quote] Fortunately, that is not quite correct - as a legitimate owner of that 'physical ma
[quote who="WarlokLord" reply="1" id="1914904"]That's a strange thing to enact and enforce. Which organization is enforcing this? The UN? This does indeed sound like something I would be against. It's silly to ask other countries to pay for oil in somebody else's currency. Some have referred to those who manipulate and conspire to control such things - most likely as accurately as one can - as cartels. They are a cooperative of interests whose ends are served by c
[quote who="CaptainYar" reply="4" id="1914725"]Are you sure that free tech is creativity kicking in or just that you had so little left on the previous tech that you had enough RP to get the next one in line? By the time i get to research my ship defences I'm pretty far along with my research capability and some early defense techs are cheap, so I may get up to 3 techs in one turn. When I'm nearing the end of a branch i adjust the slider so that it jus
In XP, just go into "Folder Options" (Under the Control Panel, or the Tools Menu in any folder), and File Types. From there you can add / cull various filetypes and extensions. You can goof yourself up fairly easily, but it's not terribly complex - It's one of the first places I go to pee in the corner and clear out cruft in favor of stuff *I* want to use on a new system. Example:Set [link="http://www.mplayerhq.hu/design7/news.html"]MPlayer[/link] to play .flv files downloaded
[quote who="CaptainYar" reply="25" id="1912144"]OK I was kinda refering to "income" as all the money that you make; that which that gets spent as well as whats left over as savings into your treasury. But if you don't make any money, what does RP and IP get funded by?[/quote] Well, until you hit -500, deficit spending. Jonnan
[quote who="Roxlimn" reply="8" id="1910327"]Normally, the game has a hard limit of about 20 billion before the morale situation becomes prohibitive to solve with morale buildings, but you also want to have enough tiles to justify investment. For a PQ6 planet, it's usually simply not very feasible. You want 2 factories to enable decent social production on focus, and one or two farms plus one or two entertainment buildings. This means that most of the performing econ pla
My kinda vague, shooting from the hip observations (The Psilons use creativity, and last game I used the altaran tech tree *and* managed to steal another creativity tech from another race, so I got fairly high) is that it seems like it *might* be that the creativity is your 'total' chance of getting a break during the research cycle, but that that is multiplied by the ratio of your research investment/research requirements - IE, if your creativity is 50%, and you're investing 10rp a turn in a
[quote who="kryo" reply="20" id="1911114"]Heh. Considering that I build my own machines and get the OS free from the university, they've little to get from me in that case [/quote] I've been tempted to audit a course at the local university just for the software discount. Not so much a factor now that I'm on Ubuntu which does everything I need save gaming, but it was nice when I was a student picking up software for $5.00 a disk - {G}. Jonnan
[quote who="psychoak" reply="7" id="1907549"]If we kicked the crap out of each other in our arguments more often, we'd be better off. Congress would never have passed those bloated budgets if there was a good chance one of their constituents was going to kill them for it. Our selfish need to feel good and avoid hurting each others feelings is what got us into this crapfest. I'm sitting here arguing with a bald faced liar that claims the postal service is efficient becau
Something just kills me how many Windows afficianados love that ribbon, inasmuch as the ribbon feels (to me) like the Gimp interface that I have heard so many windows people talk about how they hate it passionately over the years. I'm fine with both of them btw - I just think it's funny. {G} - Jonnan