I have researched this like crazy, but all forum or tutorial-derived info has not helped me. I am trying to import my own custom made mesh into Galciv, and am about to pull out my hair. Currently it's merely a test, and its already in .x format as exported from the new blender 2.62 (they claim the .x exporter fixed issues that plagued earlier versions.) I am using TOTA expansion, and all folder entries are under \twilight I am making a fighter model, so I am en
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