woolfe9999

woolfe9999

Joined Member # 3185648
0 Posts 0 Replies 144 Reputation

[quote]I tend to like bigpopa8's response. To me it feels a lot more "realistic" to combine large hull Battleships with light Destroyers as a screen, then to just mass the same type of ship. But since I am new to the game I do not know if this is a viable strategy. That is why I want to ask experienced players if this is actually economically advantageous. Or if during the fleet battles, will the Battleship be targeted and the fighter escort be ignored in certain situations?Note that I am only r

19 Replies 55,206 Views

Thanks for the input, everyone who replied. I was able to go back and this time barely win a tech victory by holding out just long enough. I actually won some of the fleet battles this time. Some things I discovered: 1. The Altarians definitely had a weapon bonus for being evil; 2. Getting first shot is absolutely critical, particularly against an opponent whose has an advantage in attack strength; 3. Per the above post, they probably were mining mil recourses, tho

7 Replies 6,083 Views

[quote]maybe maxing out your attack you should try maxing out defencive and little offenceive. and pluse they could have xeno ethics by now so if there good they get high defence if bad high offence[/quote] What are the magnitude of the bonuses for being good or evil? I'm neutral. Is that bad? I think this Altarian is evil, which might explain his higher attack rating/tonnage than me. - woolfe

7 Replies 6,083 Views

Hi, I'm a relative newbie here, been playing GC2 for about 3 weeks. My question concerns fleet battles and why I can virtually never beat the computer. Game is plain vanilla GC2. Haven't bought the xpacks yet. Difficulty is "challenge." In this one game, I've played it out by restarting from various saved games at least 8 times over the last week. No matter how I adjust my tech priorities or ship designs, I get clobbered by the computer (specif

7 Replies 6,083 Views