zerohourrct

zerohourrct

Joined Member # 3186904
0 Posts 0 Replies 75 Reputation

I think the initial circular 'improvement' technologies really slow down the early game and research, it would probably be better if they were removed or merged into the next research items.

7 Replies 2,490 Views

Planets 'Approval' rating isn't being applied until the next turn, which is making it really difficult to see the effects. I'm thinking it's supposed to update in real-time and apply to the same turn, not to the following turn. IE if I bottom out my approval to 0, I see no change in production or growth that turn, but during the NEXT turn the results of 0 approval appear. You can set up a burst of production this way, but it's confusing because the tooltip for

1 Replies 1,535 Views

TEC cannot beat Vasari mass bomber spam. Even KOL battleships cannot put out enough flak to make a dent in them once they reach critical mass. There are 4 main reasons for this, Number One: flak combat logic does not prioritize damaged targets, massed flak will not defeat massed bombers (also see reason 2) Fix: make flak prioritize damaged targets, maximizing bombers destroyed. Number Two: Strike groups have HP regeneration in flight. This seems insignificant, but when

9 Replies 6,291 Views