PlayMp1

PlayMp1

Joined Member # 3190640
1 Posts 2 Replies 2,051 Reputation

Messed up my last post. Browser lagged and I hit post. Oops. Anyway, unfortunately, I still minidump about 1 hour in. I'm not sure what causes it. I was playing as TEC, on Systems of War. I think it's the starbases, because I had sent a heavy constructor to build one in my star's gravity well and it minidumped while I wasn't looking at it. I've reinstalled and also installed the full version of the mod. Next up I'm going to back up my user profile and saves then completely remov

8,423 Replies 15,737,545 Views

[quote who="Ryat" reply="1253" id="2398962"] Quoting PlayMp1, reply 1252Got a bit of a major problem. I'm not sure what's causing it, but some time into playing this mod on my Vista SP2 desktop, I always get a minidump. Specs definitely exceed recommended (AMD Phenom Quad Core @ 2.2GHz, NVIDIA GeForce 9800GTX+, 6GB RAM, Windows Vista SP2 64-bit), and I've tried changing settings to no avail. It works fine on my older computer (Dual core @ 2.8GHz (not sure of

8,423 Replies 15,737,545 Views

Got a bit of a major problem. I'm not sure what's causing it, but some time into playing this mod on my Vista SP2 desktop, I always get a minidump. Specs definitely exceed recommended (AMD Phenom Quad Core @ 2.2GHz, NVIDIA GeForce 9800GTX+, 6GB RAM, Windows Vista SP2 64-bit), and I've tried changing settings to no avail. It works fine on my older computer (Dual core @ 2.8GHz (not sure of brand, I didn't build it), 2GB RAM, ATI Radeon HD3200 integrated video, Windows XP

8,423 Replies 15,737,545 Views

I have Impulse first off. I'm trying to download the newest Sins update, but I don't see it under the Updates tab in Impulse. I still have 1.05.028. Help appreciated. EDIT: Problem solved. I had to turn on pre-release updates.

0 Replies 997 Views

Space combat ala Star Wars is impossible. No fighters. Ever. You would need hundreds of reverse thrusters on every side of the ship, and then massive fuel storage, and then you need the big generators for lasers or large missile packs for nukes and such, making it all so big and bulky you may as well build a large capital ship. Space combat will be waged in massive artillery duels with gigantic ships, if in deep space. Even then, you need the life support systems like farms, so most space combat

262 Replies 636,943 Views

I have a Vista laptop with the following specs. I know that the video card is a complete piece of shit, as it's integrated, and has practically no video memory (35 mb). However, I could care less about visuals. Even if I have to run it on low, I want something to play on my laptop. Intel(R) Core(TM)2 CPU T5500 @ 1.66GHz - Dual core, so it's rated at around 3.24 GHz 2GB RAM <

7 Replies 9,705 Views

16 years actually. It's a completely fanon ship. Shields for the UNSC go completely against the game universe. The UNSC NEVER had shields. During the ENTIRE war. The only reversed engineered Covenant (Forerunner) technology the UNSC had was the shield on the MJOLNIR armor and pulse lasers on the Prowler. Other than that, the UNSC relied completely on their own technology in space. The UNSC in this mod, from what I've read, is supposed to have ridiculous armor amounts, no shields, impre

2,504 Replies 4,930,046 Views