Mothership-56

Mothership-56

Joined Member # 3190922
1 Posts 0 Replies 81 Reputation

Well ill admit, the first thing i was disappointed in were the lack of new units. Sure the defensive upgrades are nice, but i'd like a few more units to play with. But on to what i gathered from just one game- Mines- Limit these to 25 per grav well with an increase in +5 per defense upgrade. This way you can have a resonable amount of mines, and if you dont own that grav well theres a limit. Mine layers need to spawn from shipyards with the autocast ability off. After taking a

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to activate it- top left hand corner of impuls is a blue circle with uranus in it (lol) and an s. click that and go down to register product. bottom right corner is a register product button click that- cut and paste key. and bingo done!

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mmmm star furies! i dont think the engine could support alot of high poly models tho. whats a basic sins model poly count?

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love the game, i really do. but the lack of choice in most units sucks. its all spam 2-3 diff types of units (now light carriers). Im drawing up a mod... no an unofficial expansion. This expansion i want to correspond kinda to the entrenchment add-on they are doing. 1. new ships, frigs cruisers capitals and im adding super capitals (one per player max). thinking of 2 per race so you have a choice.but more ships! how about a cruiser

4 Replies 3,383 Views