[quote who="WarlokLord" reply="12" id="2027893"] As for the Queen overall, even with Bramble Shield she can fall to an enemy Assassin Demigod faster than a bag of rocks... which feels right.[/quote] Technically, not putting air resistance into the equation, all things fall at the same rate. [e digicons]:P[/e]
ToxDrawace
Yeah, I got rid of it all and re-installed it and now everything is alright.
Actually, when I first used QoT's uproot, i thought it was channeled and I didn't move right away. Then the next time i used it i was attacked and realized that it didn't stop when i did run away. I think having Uproot be a like the rook's structural transfer and stop once she moves would be really good.
I kind of thought the point of fortress mode was that the DGs had to destroy the fortresses, not the creeps. Otherwise it's just like destroying the citadel, only that there are more, but they are reached sooner. As for the flag capping, I thought it was interesting that the fortresses would attack you while trying to capture it. That way whoever gets that middle fortress first has an advantage. I can see that being a good or bad thing. Personally I think it would be good if the fortr
Here's the info from the seperate post I made after yours: [quote] While playing Sedna, I noticed that two of her skills are not in-line with the levels that they are actually available for. Here are the abilities and the levels that they seemed to be obtainable for me. If I can get confirmation that would be great. Skill Name - Marked Availability - Actual Availability Healing Wind I - Level 2 - Level 3 Healing Wind II - Level 5 -
I didn't see this one listed anywhere yet, but I only scanned the other posts. Sorry if this is a repeat. While playing Sedna, I noticed that two of her skills are not in-line with the levels that they are actually available for. Here are the abilities and the levels that they seemed to be obtainable for me. If I can get confirmation that would be great. Skill Name - Marked Availability - Actual Availability Healing Wind I - Level 2 - Level 3 Healing Wind II
I've had this problem occur with older betas on my geforce 8800 gts. It hasn't happened yet with the new beta, and in fact it hasn't happened at all in a while. AT one point I updated my drivers and I went to Windows Update and got some drivers from there too. Maybe that fixed it? And I didn't get horizontal lines or anything, my screen just went blank. Sometimes I could alt-tab out of it and my screen would have horrible resolution and color (just like if my display driver stopped wo
I was using "auto port," and I did a little fixing last patch to get the LAN to work, maybe I should changed it back before updating. That might have been the problem. Ill try re-installing it fresh.
Is there a reason I can't even host a game just to play against AI? It keeps saying "trying to connect..." if I ask to host. What's it trying to connect to? It's the same if I try to host on LAN as well. Anyone else have this problem?
Hey Frogboy, I'm excited to see a working multiplayer build, and these game modes sound exciting! One thing I do think would be good though is to have the LAN enable again. I know you want us trying out the online multiplayer to make sure it works, but it seems that in this last build, when the internet version didn't work, everyone just stopped playing for the most part. I know I haven't played much at all since the first week it came out simply because I couldn't connect to
[quote who="siksikiisoi" reply="7" id="2012062"]Patiemce Eago, patience...[/quote] I believe it's Iago, but good one.
Thanks for the tips!
[quote who="Annatar11" reply="20" id="2009997"]Yes to both [/quote] I don't know how it can be yes to both, the second question was an either...or
proof that it can be done... wow. Guess I should try again. And lol, green was in for 25 minutes and the rest of the game took 1:58 to finish. I guess I have to wait until i have a good amount of time to sit down and do it
yeah, im for 1v1 as well :-D
yeah, regardless of not being able to connect, it was great having someone organizing all this stuff! Thanks Trige
I second that. Wasn't able to get into any games. Tried hosting for a little and no one joined. Lets hope the patch gets this going so we can try another one!
I would love to join everyone, but my girlfriend has been out of town for a week and we were planning on hanging out Sunday. If anything changes for whatever reason I'll let you know, but for now I won't be able to attend. And I just saw the EST, that's 9 PST right, so I should be ok playing so long as the matches end by like 1-2 PST (4-5 EST)
[quote who="Mooglepies" reply="12" id="1999804"] Dr Jones - Outrun Rook's Boulder Roll.[/quote] Oh man, i like that.
oh, i see, well congratz on the new comp. That's always exciting
[quote who="Thrawn2787" reply="11" id="1993889"]Lucky me, hopefully I can get the hang of Demigod next week when I start playing it UPS should ship weekends [/quote] Are you waiting to get the box set? That's not going to come until the game is released, you have to download the beta via impulse.
yay for private-ness! I hate when games are released at only a fraction of their potential. It's just sad. Who wants a game that they know could be better? Heck, if you have to hold out until mid-summer (knock on wood), I'd rather that then have a game come out only half assed. Or even three-quarter assed. I mean, there are game updates/patches for a reason, but you can only do so much with those.
I had the same problem yesterday, and everything is AOK now
OMGYESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS that was the sound of sheer joy. I had some left over from the holidays, and now I have the perfect way to use it up.
[quote who="Insanetitan" reply="15" id="1991148"] Yeah, sorry, that's what I meant. Since we agreed with the idea, I went and made it law already. [/quote] oh, ok, great!