ToxDrawace

ToxDrawace

Joined Last seen Member # 3191214
0 Posts 23 Replies 9,800 Reputation

[quote who="Insanetitan" reply="3" id="1990074"] I'd like to add to this: What if war score simply unlocked the upgrades for each particular level, which you still purchased with gold? Just like gaining a level with your demigod unlocks a skill, which you spend a skill point on to get. This is actually what I thought Tyo meant, but maybe I'm wrong, in which case, I'm just making a suggestion...[/quote] Isn't that what

66 Replies 25,936 Views

i think his skills work pretty well together. His DoTs are good to use right before you use the grip on him. I usually turn on Ooze, walk up and spit on the DG im after, then grip him so he has 2 DoTs on him while he's stunned (spit and ooze) and then finish him off with bestial wrath. You just need to buy a lot of HP regen items and you are golden. oh, and sometimes I'll start with bestial wrath with my ooze on so I don't feel like the health drain is wasted, but if you don't have yo

5 Replies 882 Views

i think thats a raelly cool aspect, because eventually those teams will have to face each other, besides, you don't know when someone might double cross someone else.

49 Replies 99,662 Views

The more I play beta 2, the more i think paying gold for upgrades is the better option. But I just feel that it works pretty well, and I can't yet compare it to a war score, so maybe we should give the score a try. I'm happy with upgrading using gold though.

66 Replies 25,936 Views

Wouldn't that mean that every time you unlocked a certain war rank, you'd have a set number of points to spend since your spendable points and rank are both based on the same score? I guess its not really a problem, but I feel like the rank and how much you've accumulated to spend on upgrades should be independent. but maybe that's just me.

66 Replies 25,936 Views

the first beta they let people in for a week after the release, but they have made no mention of it this time, so i don't know.

7 Replies 2,200 Views

[quote]Now I'm again in a hard game, stuck at a planetary battle I can't win. It's "Mauna Roa Beaches" under new maps. I'm trying for at least 5 hours, but there are just two outcomes: 1) eiher green robots keep one robot production facility in the upper right corner, and sooner or later simply flood the map with about 20 robots they can have, or 2) they lose everything in the upper right corner, and if I manage to organize proper defenses, they lose wave after wave afte

30 Replies 106,357 Views

but we can already change their income by capturing their flag. The guys running around with money are all going to be going from the flag to the base, right? so wouldn't that mean you would have to go past the flag to attack them? why not just capture it? I'm personally not for the idea, I don't really see what could be gained (besides more stuff for the computer to process).

44 Replies 13,336 Views

don't you get more money for killing things? aka n00bs won't get as much if they can't kill as much. Also capping flags? If a 'n00b' can cap a flag as easily as someone who is a 'pro' ... is he really a n00b? A 'Pro,' if he's that much better, should be able to stop him, shouldn't he?

44 Replies 13,336 Views