Jetkar

Jetkar

Joined Member # 3193057
8 Posts 38 Replies 209 Reputation

I notice that start position seem to be the same position every time a player select the same map. It would be better if the start position for both players and AI to be randomised which may well bring more challenges for the player that's needs to strategies more.

1 Replies 2,395 Views

I notice that repair units seems to venture ahead of the rest of the group and regrettably they get in harms way of enemy units before the rest of the selected group come in range of fire. This may be bug on the basis that the unit is very lighter and therefore more agile. I would suggest that the unit to the same speed as the Brute.

3 Replies 3,590 Views

[quote who="The_Gear" reply="17" id="3599196"] Quoting Grapeshot, reply 14 Test again! I'm sending your's off to be fixed. Quoting Jetkar, reply 16 <d

27 Replies 132,801 Views

[quote who="tatsujb" reply="9" id="3598900"] Quoting Jetkar, reply 4 1920x1050 I defaults to my centre monitor when not in full screen mode then when I am intense battle selecting grouped units it changes to my left hand monitor or crashes out of game. however game works fine when in full 5760x1050 <b

33 Replies 170,076 Views

I agree with the above posts I played a couple games. Although the units are slow. The main problems I am finding grouping units and controlling them. I notice the units have problem moving through the terrain map does not seem fluid and they getting stuck. I also find units do not respond to orders from time to time. In addition their is no unit information describing what units do and its research hierarchy before selecting the unit or research. &nbs

33 Replies 170,076 Views