Hello, I sit behind a password protected proxy server which the registration window does not seem to be able to deal with. The proxy server optimizes TCP/IP packets and throttles all other kinds of packets. It would be nice to have this issue resolved as I suspect it would affect the registration of any software I bought from your site. Thanks
puretom
Thanks for the awesome responses! Both the links and Dev responses are very encouraging. Please add my personal gripe to the list - Levelling up or garrisoning wounded troops in a city only increases their hitpoint pool, not their actual hitpoints. This can result in a marginally wounded unit that has levelled and returned to a city taking longer to heal to full health than it takes simply to build a new unit. This issue isn't too bad with single units, but magnifies significa
I bought the game and don't feel I got what I paid for. Having said that I am aware that continued development is taking place and that one day maybe the game will be fun to play instead of kicking you in the teeth just as you start to get into it. BUT, I'd really like to know what is being done. I don't need to know dates, or methods. What i would like is a list of known issues and that they are being addressesd. Considering the state of the game so far such a post should be
So I noticed this today when using squads of 8, I don't know if it applies to squads of other sizes but it probably does. Here is an example of what happens. A squad of 8 with 80 hitpoints gets into a fight, it wins but takes 5 dmg. There are still 8 members, but 75hp. Due to the experience earned the squads hitpoints increase to 120. Now you'd think it's hitpoints would now be 115/120 with 8 members, but instead it is 75/120 with 5 members. 3 guys just got killed 'cause the s
So I noticed this today when using squads of 8, I don't know if it applies to squads of other sizes but it probably does. Here is an example of what happens. A squad of 8 with 80 hitpoints gets into a fight, it wins but takes 5 dmg. There are still 8 members, but 75hp. Due to the experience earned the squads hitpoints increase to 120. Now you'd think it's hitpoints would now be 115/120 with 8 members, but instead it is 75/120 with 5 members. 3 guys just got killed 'cause the s
Moved post to Elemental Forum - oops
Or just wait, it seems to do some kind of network check on the load screen and if you "escape" the intro. I don't know this for sure but I'm playing it on 2 different PC's, one is normal DSL and it starts up quick fast, the other is behind all kinds of firewalls and proxy servers and it takes 5 to 10 min to get to the game menu. The second is by far the faster PC so I can only assume it's trying to chat to impulse or someone.
Bug: Spending attribute points when upgrading hero's: I need to click like 10 times before my "spend" registers and heaven help me if I decide I chose the wrong attribute and try to undo my "spend" and spend the point somewhere else. Running windows 7 64-bit. Ah, fixed this by figuring out which part of the cursor, is actually the, uhm, cursor. Suggestion: How about a "Report Bug" button somewhere in the options menu?