WIP Icons update
SteinerX
They are on their way ... just hold out for a bit longer!
[quote]Oh and has anyone noticed, that the Tinashi model's rear section (The strange bulgy fin) is inverted.. Just try to look at it from behind the ship.[/quote] Interesting! Hadn't noticed that before ... thanks!
This can be modded ... in B5 mod a tug ship can be built that can move a starbase (very slowly) to another place.
Thanks for your suggestion! and ... Icon WIP update:
[quote who="shugarshane" reply="656" id="2471538"]damn cool looking icons SteinerX. ) [/quote] Thanks! Still more to come! [quote]it is going to be one hell of a mod!![/quote] Yes! It is! [quote]Is the Warlock going to be in the next release?[/quote] Not for 0.35 (Omega/Sagittarius/Hermes), icons(got to finish those, but we can go with what I've done already!) and some bug fixing PLUS any surprises Tobiwahn has in mind... @To
[quote who="afcrobert22" reply="658" id="2471735"]so far the mod looks great keep up the great work. i'm glad to see someone doing a Babylon 5 mod. i know eveyone is doing this on their own time so in no way do i want to interfere with that but i was wondering if anybody might have a mesh and textures for the white star. unfortunately i no nothing about meshes and textures so if someone does have them and would be willing to share them i would be most grateful[/quote] T
Updated WIP Icons
[quote who="ZEROibis" reply="652" id="2471231"] Great work on those! Sorry about going MIA my graphic card died on me and I am still working on a replacement. I should hopefully be able to get another beta tech tee idea out in a few weeks when I get the dam computer with the file on back together. Also I am still up for actually programming the tree once we all decide what we want where. [/quote] Welcome back!
Update WIP icons - @Tobi could you make the brush files for these so I can see them ingame, and see if they need altering ...
B5 Icons WIP update.
Icon buttons WIP: EA Sagittarius/Avenger/Artemis/Aurora/Victory/Omega
COMING SOON!
[quote]As for pirates, that will be raiders. (and as I suggested before, perhaps something even more brutal and sinister if the threatlevel is too big)[/quote] Raider Completion Chart setup at 7DS.
[quote]Tobi, Steiner, I was checking out ModDB and some guy has posted a Babylon 5 mod for Sins there. What's bad about it is that he is using images of your models to represent his mod. He also seems to think this mod is dead, and he seems to be trying to take it over. You might want to try and correct him. I have a link to "his" mod for you guys.[/quote] Thanks for the heads up! [quote]If any of you fellows supporting me so far disagree please speak out loud. But I don't
[quote]I could send you a "work in progress" if you like.. It has some of the b5 melodies in it (remade by me, NOT ripped from the films).[/quote] Wonderful! Thanks for your contribution! Much appreciated! I am really honored to make some work for them... As we are honoured to work with you! Fileosoft! Sharlin WIP Update: <img src="http://4.
EA Capital Shipyard by Koobalt - MODEL UPDATE
Icons done to date 1st Abilities 2nd Research
Very nice ship ... love the fact that you can research weapon upgrades for it! Edit: Perhaps you could consider making the flames a little smaller, the glow effect from them clashes with the model at certain angles ... just a thought:)
Minbari Sharlin by Fileosoft WIP remodel:Update Wonderful
Done! I played the game quite a bit to get the icons highlighted ... and I really enjoyed it! Great mod Evil Tesla! Looking forward to the new ships! Very nice gameplay ... very unique!
Evil ... I have some time available to help you ... please give me as much info on the icons you want likes/pref./etc... I'd like to work quickly and get as much done as possible, so the more info you can give the better! I have a backlog of B5 models to tex. BUT will finish what icons I can for you first!
EA Omega Update ... da/nm by Tobiwahn LOOKS GREAT!
I FOUND A WAY TO SOLVE THE OMEGA ROTATING LIGHT EFFECTS PROBLEM! If you turn off the "ship highlight filter" from the options menu, NO PROBLEM. Perhaps that means it's an issue we could fix ourselves??? http://babylon5ins.blogspot.com/search/label/B5%20Ingame%20movie%20clips (o1/12/09)
[quote who="Twini" reply="619" id="2461428"]Great job guys. Please don't stop halfway thru like oh so many other b5 projects. Does the revolving thing on Omega revolve ingame? [/quote] http://babylon5ins.blogspot.com/search/label/B5%20Game%20clips It does rotate ... there's a slight issue with lighting effects (rotation via particle effects) not sure how we can solve