Oh my friends those of you who have doubts is because you havent seen stardock in action, you can expect plenty of updates. although i consider it normal that people thinks like that when they come from other companies like ....... better not to mention names, but trust me Stardock Rocks.
LordCarlos
Ok so that means a new procesor, i guess ill have to rob my father of some cash, i just got enough for a video card right now.
Ok call me stupid but theres something i have never seem to understand. Regarding dual core procesors, in my country normally we call them by each procesors power, what i mean is that we say a 1.80ghz procesors because its duo it has a total of 3.6ghz, but i've seen people calling it by its total power, so my question will be, when you say 2.4 low and 3.0 recomended are you saying total or each. well to make it easir here is my specs: Operating System: Windows Vista&tr
How about if w send a letter to the goverment to increase the hours a day have to 26 so we can play 26 hours a day instead of 24. XD
ive been watching this game since stardock anounced it in the galciv2 page, sadly i waited to long to pre-order and couldnt get in the beta (i dont know why, stardock always make top quality games). well anyways i've been watching gameplay videos, reading strategies and getting everything i can on how to play so you can imagine how much i intend to play. Also consider i got my vacations from college right now, so i got 3 weeks with nothing better to do.
As with Galactic Civilizations (Stardock), Sins of a Solar Empire (Iron Clad & Stardock) and Supreme Commander (GPG) they will must likely give all critical updates until the next expancion and some luxury and non critical updates,paying. I hope they give must of the updates for free.
Ok, in that case ill wait, that way i can buy it with my own money instead of "borowing" some.
If i Pre-Order Demigod Now would i be able to go into the beta, or in the next one, or maybe this is the last beta and i will have to wait till the game is out?
Its just i was planning on making my low PQ world into economic ones, but that wont be possible with those caps, i chek them myself, and i dont know if they are right number by number but there is ca that prohibites your worlds from growing over a certain point even if you got the normal enough food to sustain them, so im going to make those worlds reaserch.
XD, i will try that. thx guys.
[quote who="Mumblefratz" reply="1" id="1901902"]A couple of things may be in play here. You mention both low quality planets and low pop planets which are different things. Low quality planets have a lower population limit but the growth rate is the same as a high quality planet as long as approval and any other factors that affect growth rate are the same. The population growth rate is dependent on many things; race, planetary approval, techs, etc. but is also limi
I think they do but im not sure ussually my low pop planets are the last to get max population but maybe thats because i dont put recruiting centers on them.
I like the sandbox part of the game the must but i also like the history behind the races and the game, bad for me im too lazy to complete the campaign, so i would like someone to send me to a page or someplace where i can read what happens in the course od the DA and TA campaign, i already read the DL one in the galciv wiki. Thanks for any help you can give me.
In my last game i noticed what you said Carl Aylward, but that makes it even better, that means we can know put a large ship with big HP and defences as the highest prority target on a fleet, this means we now have the options of changing our frigates or fighters from a Atacc/Defence balance to mostly atack. [quote who="Newbyl" reply="8" id="1900380"]I'm amazed that some of you have so much choice... generally i find I'm building as many of the best ships I can at any given time.. wea
[quote who="Carl Aylward" reply="1" id="1899486"](Main Battle Fleet) 1 Command ship: huge hull one or two weapons, massive defence, fleet abilities (speed & attack) 2 Battleships: (killer class) Huge, massive amounts of weapons, little defence (The rest is filled with these depending on what I feel like/ situation demands) Escort: Medium hull, slightly more weapons then defence Heavy Fighter: Small Hull, weapons only <
[quote who="Zyxpsilon" reply="21" id="1899321"]23? Select the new option 'No tech Brokering' and you shall be served![/quote] Well with tech brokering off i will still be able to trade tehs, just that i will have to go to the rae that owns it instead of trading it from anyone, so it dosent apply.
Just a Couple of minor thougts: 21-Beeing able to upgrade your ships from a list (any of the ship list we have), or create a new list of ships wich allow use to upgrade, but also gives us important information on the ship that we need to know to upgrade the best ships first like, Lv, Cost, Atack, Defence, Hp, if its currently under a lease or something like that. 22-Computer needs to be a little more organized when it comes to invasions, actually i dont see it as a
I would like to know how you guys make yur fleets, of course is very simple in the early game when you just have to put the must guns on the biggest hull and fleet them up, but im talking abuot mid/late game when you have the fleet modules, hulls so big that you cant mass produce them and so on. Ive been thinking a little about it and i came up with a good ship composition, first i went to the galciv wiki and found tat the priority enemies use to atack your ships is Atack/(Defence + H
[quote quoting="post"] 1. I have been playing a game against 'simple' computer and I have dominated the the 'colonization' race and have a big lead on planets. I have found the most difficult part to follow is the technologies, specifically relating to ships. I had 12 planets to 3 and the race comes at me with huge vessels. I had a huge technology advantage Lasers III, miniballs IV, all these advancements, but the best ship I had (As Terrans) was a Star Fury with
[quote who="KzintiPatriarch" reply="1" id="1894318"]Hi LordCarlos, I fully specialize every planet for either tech, econ, or industry. 1. It partially depends on bonus tiles, but generally I use the larger worlds for tech or industry, and the smaller ones for econ. 2. Yes, generally industry or tech, but again partially dependent on bonus tiles. 3. At least on factory on each world so that further structures will be built faster. At leas
I decided that my usual tactic of creating semi especialized worlds isnt working anymore., so i read a couple of posts on the forums and a couple of guys where sayig that the best players, the ones that play at maso and suiside use fully especialize worlds. Now i was trying this tecniques and i have a couple of questions: 1-What class of planet do you use for each type of world? 2-Do you especialize your homeworld too? 3-What Buildings do you use for eah type of world?
Yeah well what i mean is the for example the yor not being able to get, economic and morale structures, or the iconians the farm structures. Its not only the fact that you cannot trade race especif techs to others but also that civs like the thorians who are not supposed to have the standard reaserch techs dont get them.
[quote who="Zyxpsilon" reply="10" id="1892845"]Revert propaganda... Anti-collaboration... Polarized Scientific progress... Egoism... Enough? To me, tech-brockering prevents anyone from reaching Tech-Victory condition *without* playing it safe or *grinding* turns to an halt beyond a certain point; Conquest by war means only. There also goes the Pacifist way of thinking or playing on the premise that... 1) knowledge is universal 2) A
[quote who="Sole Soul" reply="7" id="1892305"]In TA (which you appear to be playing), there's an option at the galaxy setup screen for Tech Stealing on/off. You might also try the Tech Brokering on/off option in the 2.0 beta (toggle so races can only trade those techs they have researched).[/quote] Yeah im playing TA, im a little sutpid i never stoped to see the already selected options. And can you explain the tech brokering stuuf, cause why would someone want to t
Im sure that game as the thalans must have been very fun. You know thats the type of game that i lke, one where you dont get a big surplus so easly and you have to really plan ahead to get some advantages although i must confess that without war profiteering the draths would be the weakest race of them all. I was re-reading a couple of guides like the TA101 and it re-newd my love for the yor, so i wentand i play a game as them, i started simple with a cluster of stars very near