Unfortunately, build orders and really intensive micro suck the fun out of the game for any low to moderately skilled player, especially since these crucial parts of the game will get you killed if you don't nail them perfectly. It's even worse when there is only one legitimate strategy to pursue every time, Warcraft III for example, since the game becomes RTS's equivalent to bowling. At this point, the so called RTS is no longer a strategy game but a race to see who can build the correct thin
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