Kitkun

Kitkun

Joined Member # 3211686
5 Posts 1,958 Replies 21,197 Reputation

[quote who="Whiskey144" reply="27" id="2917530"]Well, for one I don't think that's ever been said. For two, of course Stardock won't put forth the effort. They're just the publishers. Ironclad is the developer.[/quote]I've certainly never seen it said that Rebellion is the end. But as far as SD putting effort in, look who's responding on the forums more often... [quote who="Whiskey144" reply="27" id="2917530"]Which has me vaguely interested. DO you happen to know

31 Replies 34,664 Views

Make a batch file named convert.bat with the following text: for %%a in (*.entity) do convertdata_OriginalSins entity %%a %%a txt (Entrenchment or Diplomacy replacing OriginalSins as needed.) Stick it and copy the ConvertDatas and dll files from the game install in the gameinfo folder as well. After that, just run the batch file. [e digicons]:fox:[/e]

15 Replies 22,070 Views

[quote who="Khezef" reply="6" id="2917075"]I wonder if they will get around to answering this thread, or will I have to talk to them directly?[/quote][quote who="Annatar11" reply="3" id="2915963"]Because they're not yet sure if they'll do a boxed version. It's only tentative at this point.[/quote] There isn't an answer from the devs yet. Because they don't know. [e digicons]:fox:[/e]

9 Replies 22,636 Views

[quote who="Ryat" reply="13" id="2916505"]Except the game was made back in 08 by an indie (poorly funded) company. [/quote] Not only that, they started it in '04. [e digicons]:fox:[/e]

31 Replies 34,664 Views

[quote who="SemazRalan" reply="6" id="2916341"]How long would a 64bit exe of Rebellion take? [/quote]Better part of a year, they've said. That's if they do no other changes. [e digicons]:fox:[/e]

53 Replies 106,924 Views

[quote who="1Tiberius1" reply="73" id="2915949"]But this idea is fundamentally different. This isn't pirates using individual ships worth a thousand. This is the idea that the pirates have been bloated by incoming funds, seen their numbers swell, and have developed greater organization and access to materials. At the highest threat level, and again because it bears repeating when it gets tossed aside without so much as a single glance that this would only take affect whe

116 Replies 127,642 Views

[quote who="1Tiberius1" reply="65" id="2915642"]Seems a bit silly in light of pirates having all of their ships become stronger than capital ships in pre-1.2 Diplomacy. It would be a simple way to shake up the pirates a bit and add the unexpected to the game. That seems like a good thing to me. [/quote]Cuz the Diplomacy pre-1.2 pirates went over so well, right? [e digicons]:fox:[/e]

116 Replies 127,642 Views

Incendiary shells doesn't use antimatter, thus you can use the other abilities more often. Subversion: Very short range rush to slow their production, then out-spam them. At least, that's what people told me over and over when I ran a balance mod. [e digicons]:fox:[/e]

13 Replies 18,232 Views

[quote who="rowanlad" reply="136" id="2914402"]Ok, I understand you are not at the stage yet... Can you tell us what you are specifically working on? [/quote] I'm betting... they're working on figuring out how to start the ideas of how to implement the Titans. [e digicons]:fox:[/e]

186 Replies 219,900 Views

[quote who="Annatar11" reply="55" id="2913729"](something that takes a long time to do but barely used)[/quote]Like giving the AI missions... [e digicons]:fox:[/e]

103 Replies 306,775 Views