Kitkun

Kitkun

Joined Member # 3211686
5 Posts 1,958 Replies 21,197 Reputation

Player file, under planet module info right near the top. [quote]My other option is to create an emo mod but I am just to depressed to try.[/quote] [e digicons]X|[/e] [e digicons]:fox:[/e]

11 Replies 15,037 Views

[quote who="JA_394" reply="15" id="2921308"]Kitkun, I didn't think you were the Command and Conquer type. I always thought of you as... "fox"-y. She's going to kill me, isn't she? Well, to divert your attention, how about THIS?![/quote] [e digicons]:maybe:[/e] [e digicons]:fox:[/e]

28 Replies 59,861 Views

LRF are dominant right now. Get a few early on for some added firepower, especially as Advent where your LRF are weaker and harder to get. Flak frigates are the counter to fighters, and they counter hard. Fighters are the counter to bombers, but as they die fast, bombers are pretty dominant in strikecraft. Fighters also counter LRF and scouts, while bombers counter HC and large stuff well. TEC have a strong early game and cheap ships. Rely on numb

18 Replies 10,693 Views

I so hope that's not what happens. Seen that cliche too many times and it's almost always horridly done. The one time I thought it was well executed was in Command and Conquer 3 where everybody hated it and they started nuking eachother by the end of the first mission. [e digicons]:fox:[/e]

28 Replies 59,861 Views

Exploits are hidden in order to make sure they don't spread until they can be fixed. The fact that it vanished quickly should give you an indication that they did indeed see it. [e digicons]:fox:[/e]

3 Replies 2,274 Views

Is that the show where they throw people off the island? If so, I know who I'm rooting for to get thrown off. [e digicons]:-"[/e] [e digicons]:fox:[/e]

7 Replies 29,526 Views

Well... in the last week: Epic Battle Fantasy III, Assassin's Creed II: Brotherhood, Company of Heroes mod Blitzkrieg, Command and Conquer 4 (It's as terrible as I remembered), Dragon Age II, Galactic Civilizations II: Twilight of the Arnor, Gratuitous Space Battles, Heroes of Might and Magic III, Men of War: Assault Squad, Command and Conquer: Generals: Zero Hour mod Shockwave, Sins of a Solar Empire: Diplomacy mod Mad Scientist, Soldat, and World of Tanks.

78 Replies 242,404 Views

[quote who="Whiskey144" reply="116" id="2919387"]I'm not sure what you're saying with a "duel with their commands". But if it were up to me, then it would be a MAD scenario, because Picard's a moralising pansy and Kirk's a moralising maverick.[/quote]Their ships. [e digicons]:fox:[/e]

634 Replies 1,621,411 Views

[quote who="Whiskey144" reply="114" id="2919338"]Obviously, Captain Kirk. Picard doesn't believe in violence as a solution to a problem. Also add Kirk's skills with the ladies, and he'll win, no matter what.[/quote] But if it's a duel with their commands, then Picard wins. [/never liked Kirk] [e digicons]:fox:[/e]

634 Replies 1,621,411 Views

[quote who="Seleuceia" reply="96" id="2919208"]I have a hard time seeing how they are not related...from a programming perspective they may not be "related" but from a gameplay perspective they are... [/quote] Except... it's the programming part that matters in this case. It's changing a ton of different systems, not one or two. [e digicons]:fox:[/e]

103 Replies 306,784 Views

[quote who="RooksBailey" reply="4" id="2918796"]I am currently reading Tony Gonzales EVE: Empyrean Age novel[/quote]The Empyrean Age novel starts great. The first scene with the Broker is particularly memorable despite violating the most basic of Eve lore. It kinda coasts downhill for most of the rest of the book... but just dives off a cliff towards the end. There are a lot of plot holes, a lot is never explained or wrapped up, and... well, the ending is just plain bad. Second book manages t

28 Replies 59,861 Views

[quote who="Seleuceia" reply="94" id="2919051"]This is more than just having carriers piddle around at the edge of a gravity well...this is an entire group of possible improvements [/quote]No it's not. None of those things have anything to do with eachother. [e digicons]:fox:[/e]

103 Replies 306,784 Views

[quote who="Theophantus" reply="82" id="2917666"]So after 81 replies is someone, hopefully a Modder, going to create a non cannon, balanced against the stock races, Star Wars vs Star trek Mod for Sins of a Solar Empire? It seems to me there would be quite some interest in it, if it occured.[/quote] Yeesh, look at what just the suggestion did. [e digicons]:fox:[/e]

634 Replies 1,621,411 Views

ConvertDatas generally don't work between patches that changed file structures... such as the old one will crash on the Player files. [e digicons]:fox:[/e]

15 Replies 22,071 Views