firath

firath

Joined Member # 3213232
12 Posts 182 Replies 8,220 Reputation

[quote who="CreditSuisse" reply="20" id="2069759"]Sorry Hack, I'm actually in my University's Parliamentary Debate Team that competes on the APDA Northeast Circuit and in real debate you would have lost severe amount of speaker points for repeatedly dropping your opponents points multiple times and pretending catching me on a definition instead of talking about the real issues can actually win you the debate. We call you a first-year Novice - a crappy one too, one that

110 Replies 379,720 Views

well i also like large games on large maps and the advent motherships ability allows for quick build up of economic power for later game use and i personally wouldnt let voice overs keep me from playing a good race because A) voices can be turned off B) very loud music from my radio drownds it out anyways

20 Replies 17,922 Views

how about having the carrier supply cost changed from 20 to 40 that way theyed cost way to much and nowbody would bother with them anymoar or have them cost less supply and have a lot moar SC so that theyed cause the game to crash before anyone can complain

50 Replies 92,038 Views

advent cus of the motherships 20%-60% planet development cost reduction which is great in early game and starbases induced reverace which is great later in the game

20 Replies 17,922 Views

yeah the pirates cant attak you unless theres a base in your system also pirate rades dont get any stronger even if you put multiple bases in one system ... which is kinda lame

16 Replies 11,850 Views

nah i think both the stance and intercepters are needed if you think about actuall combat aircraft you usually have air-supiriorty (um i think its the F-18 that fills this role) bombers ( like the B-2) and fighter bombers ( which is most of the rest of them) and well the stance thing would just be conveniant tho a was thinking that a direct target prioritization option in the fleet options would be better

110 Replies 379,720 Views

you can also buffer the max loyalty with things like that one thing thats one the last tier of the advents culture research tree or the advent starbases induced reverance ability well thats if you play advent anyways

9 Replies 15,945 Views

i would miss getting abilitys AND general weapons/armour/hp at the same time but i think you can combine the ships leveling and having them specialize at the same time like in WOW you gain talent point as you lvl but will never get enough talent points to fill all 3 talent trees but then again i dont think that they want ti add rpg elements to the game

18 Replies 33,542 Views

[quote who="MarcParis" reply="2" id="2069558"]they are two ways to destroy ennemy planets : weapons or influence (media hub).. [/quote] media hubs arnt the only way to gain a cultural victory i prefer the deliverance engine myself... which is the only other way and only when it works

11 Replies 19,218 Views

[quote who="SunnyVS" reply="19" id="2069284"] If people build carriers, let them, just counter them with more carriers back [/quote] but it gets a little dull if everybody does the same thing

48 Replies 77,563 Views

high threat pirates dont really prevent a player from moving or attacking i mean even an easy bot countered them with the vasari starbase and minimal planet defences it was actually pretty lame if i were to say anything its that pirates are too weak right nao

16 Replies 11,850 Views