Ooh Giggety, pretty good B-Day gift!
Mr_Blunt3d
and you people accuse Psycloak on being a jerk. ok then... The UNSC use a form of Titanium A alloy on all of their ships. The only exception is their Prowlers, those use a mix of RAM and Titanium A. A handheld phaser can melt through a few feet of Titanium in a few seconds. Sure the Halycons were designed with those fancy bulkheads, but with its poor handeling ability and even poorer payload i highly doubt it would even last that long. Covenant starships also have the Tissue p
At what cost though.... Upon the end of hostilities that day, New Tokyo was in shambles. The Artemis had collided with the planet's surface and caused ecological devestation of an unheard of extent. Enemy ground forces still continued to harass Flaming Ninja cities, and many volumes of priceless data on ages past were consumed by the battle itself. To add on to this, while Tokyoian forces lost less than a third of their total forces, the Liberty armadas sent to
then ou have early game juggeranauts such as the Kohr-Ah, Kzer-Za, and Rogue. yet later on they suffer for it
"Unless youre Atlantain. Then you are the boss. Unless your facing a Rogue player" see, Even the OP Races such as the Atlantains and the Empire are balanced out. We got it all covered.
[quote]Well the Borg have been neutralized as the Star Trek Destiny trilogy of novels.[/quote] I shall Quote Gene Roddenberry on referring to the fan novels. THEY ARE NOT TREATED AS CANNON (unless they were written by or approved by the Star Trek Writers) borg vs flood will continue as proposed.
just look at the 7 Deadly Sins mod. Besides playing as the pirates, the Stock pirates (the guys who chill at the pirate base) were nearly revamped including: - Custom Capital Ships - abilty to Capture enemy ships - Custom criusers including a carrier that has 4 (yes 4) squadrons, bombing capabilities, and rapid manyfacturing. - other abilities including stopping and disabling ships, custom structures, Capturing enemy structures, andother neat stuff.
[quote]"Any sufficiently advanced technology is indistiguishable from magic." - Arthur C. Clarke[/quote] Childhood's End reference FTW. honestly i dont see the point. Sure the covenant had their props, but the tactics that will be employed by any ST race (not just the federation) will negate most of not all tactics by the covenant. Who needs large combersome dropships when you can have your forces beam down to the area in general? oh Weapon wise. Kinda iffy, but
We're continuing fire on the target. activate anti vent systems, seal off those bulkhe - *static* Thus was the fate of the Liberty Fleets stationed around New Tokyo. the substandard ships while fighting valiantly were simply no match for the raw firepower of their kyotian counterparts. But of course Admiral Hernandez, callsign "Blunted" realised that he had merely brought knives to a gunfight. Nevermind the fact that there was a suicidal Kyotian commandant who seems to have a
My suggestion is to wait until we have the 2.5 out bofire downloading the mod. Unless you want to do a multiple install on your PC
10,000 years ago, a Vasari Scientist was trying to make a weapon capable of destroying Chuck Norris. To this day, Chuck Norris pursues them for burning his favorite brand of Waffles.
well sybertronic, i suggest you move your forces to that nebula that im in because Theyre heeree! Poultergeist reference FTW
*shakes the EBF* You will get an uber ship. Nice *Timewight dreadnaught appears out of nowhere* what else do i get? *shakes again* It gets reposessed by the IRS? wtf *Timewight dreadnaught taken away by a tow truck* .......Fuck!
well, i dont see the logic in launching another Spanish Flaming Ninja Inquisition espically when the enemy is at your doorstep. Oh well, just to show that im playing by the rules... We have only recently managed to recreate working Quasi-Space drives based on old designs and derelict ships that we found. for the most part, we still use basic FTL drives to get around. See! *points to crack group of scietists recreating ways to use Pol
hmm, then go to our site then www.sri- c orp.com
well herin lies the problem. As of currently we have a total of 256 ships stationed around New Tokyo. We expect this number to increase to 400 with the help of the Illidrian shipbuilding technologies. Their armada is close to 2000 ships strong, and their number is exponentionally increasing. Not to mention that they have similar technology as you do. We plan to send reinforcements but even with the Quasi Space drives they will take some time to get here.
well your scout will fing a ship graveyard nearby, and not for any good reason... Due to the superoity of the Armada ships, which include Illidrian Superships and Hydrogue destroyers, a large percentage of our 221st armada was destroyed. Although we had to retreat we were able to subvert a number of their ships including a "Eclipse" class ship capable of creating even more ships through internal production facilities. The 83rd and 435th Task Forces have been diverted to New Tokyo pend
in other words, If you like the mod and want to get entrenchment join us. its simple really. Resistance is Futile [e digicons]:borg:[/e] (literally)
[quote]mr blunt r we still trade parterns or we completly dont know muh about each other any more [/quote] actually we are official allies. if you wish
hopefully 1.03 is only a very little patch, and not like the 1.05 to 1.11 patch
[quote]I have never seen a scilencer for one[/quote] you never heard of the hood trick, stick a potato at the end of your rifle and shoot. this works as a "ghetto fabulous" silencer
well, i guess with summer coming around i should start helping you with the coding of new ships. Just tell me what you would like because they probably will be Covie. ill help you and you can test Blackjack[e digicons]}:)[/e]
well, We welcome her to our somewhat chaotic universe. Depending on if she feels comfortable on earth due to it's proxemity to the frontlines. Well, we have found out something intresting. During the assualt on Theroc, an old failsave item called the Glory Device was installed on Kyotian ships. Lucikly we were able to subvert their systems before they were able to detonate them. Good timing, what with a 200 megaton yield and a considerable blast radius, the Glory devices certainly sui
well i found out something intresting. The Dynamic battle system from Mansh00ter is compatible with the SG galaxy mod, espically if you use the Fleet size mod.
ooh...Necrophilia