Necrophilia.... Meet the Antorak Marauder
Mr_Blunt3d
[quote]shit seven deadly sins is nothing compared to this beast![/quote] i could say no, but untill the Entrenchment version for this mod is out, we have only specualtion. for now, i reject your reality and substitute it with my own
wouldnt that violate the laws of phycics?
Not quite all FTL... With the destruction of Earth-6, all FTL was suspended. However, a sereis of naturally occurring wormholes opened up. While only temporary and the fact that it takes a long time to even get to them, all additional conflict is centered around these wormholes up until about 380 years ago, when for some mysterious reason they vanished. One of these wormholes opened right above Earth, and a major conflict took place. The remnants of the Vetaron confederacy con
hey, they took advantage of a situation when i was helping them out. Not my fault for "seeing the light"
how excatly could you do that when im defending your capital? wouldnt that obviate that i am trying to help you... Early in what would become known as the Dimensional conflict, the FN decide to fully destroy most Vetaron outposts. With the destruction of most of what they call dear, a few scientists build an extremely complex device based off a real world Timewright device. This Device was the Local Rewind Button. The Local Rewind button reverses time within the
seriously, we do need some random events up in here sometime [e digicons]|-O[/e]
[quote]Honestly, i think its best if we keep nukes out, or use them only in the campaign as a story thing. Their too powerful to be fair, and there is no good way to implement them.[/quote] actually, i think we can implement them as a sort of superweapon esque thing. Rather than actually detonating in the atmosphere, you can detonate it in space. this will cause all vehicles on the ground to stop due to the EMP. the only problem with this is that ALL vehicles will be stopped.
this is the KA-226. its a russian helicopter
[quote]Remember, I do own your core planets.[/quote] no, if you read the post accurately, they belong to someone else. [quote]*Flaming Ninjas everywhere transition themselves to Earth-6 to escape the immenent dimensional implosion.*[/quote] you should know that the conservatives and my forces are still fighting there
Touche DoomBringer. You found something that i would have never thought of. Or Did you? See, before the Orz left, they provided us with the technology to alter the quantum signature of our planets. By doing this, we were able to have them Phased out into another dimension while replacing them with those of anothers. Unfortunately your invasion was a sucess, but now your forces are trapped within another dimension and now have probably pissed off your only multidimensional ally. See, t
how about those special abilities then.... China: Firesale : Cyber subversion of enemy mainframes slows enemy suport and supply routes to a crawl for a limited time. Will of the People : Your forces are doubled by Voulnteers from your army USA : Shock and Awe : ALL units are invincible for a limited time. Breakthrough : for a limited time, all reaserch is reduced to zero price. EU : Arms Production :
[quote who="Silveus" reply="13" id="2211607"] Quoting Samurye, reply 11 That's basically the plan: make it realistic. Everything at ground zero is vaporized, massive damage to any nearby units, and fallout to everyhing nearby that stays for a long time. Anti missle tech will be included, and using nuke will cut homeland support drastically while allowing your enemy to strike back with impunity. This would be somewhat realistic and restrict the use of nuclear weapon
Before any form of counterattack begins however, the Hydrogues' ships begin to disappear. The reasons become clear when the Orz release this message: Everything is going *fun* for *campers* eh? The *gas bag* people seem to like to throw *big parties*. they never wanted *quiet time* but have been waiting for *big party* with *campers* because of your *friendship* with *fingers*. We do not blame
i have a list of Buffs and Debuffs for each faction. USA PROS: Highest Tech level, greatest reaserchable morale mitigation, fastest supply refreshment, Greatest logistics. CONS: Lowest Morale Amount, Highest cost, Highest supply Prerequistes, Slowest Unit Construction EU PROS: Most versatile units, Powerful Navy, Cost effective army, Low Supply Prerequesites Cons: Weak Air Force, Weaker Armour, Army Difficult to keep Supplied, Lowest Morale Miti
A discovery has been amde within TAU space earlier this week. An unknown ship, Vetaron in Configuration, has been found drifting within the void. Inside was a note explaining that the technologies onboard were capable of stopping all forms of Self healing by Nano based or Organic based ships. Along with that were additional packets of data related to the Supership "Eclipse" currently in use by the Illdrians. Within are the technical specifications and Absorption frequencies of the Ship's Armo
[quote]Quoting Sybertronic, reply 7 Also how do u get $ in the game? Good question. Ideas anyone?[/quote] i had an idea that money wasnt a problem, but rather base it off how much territory and what logistics you can use, such as if a Ranger team captures an abandoned airport it becomes an Air Force base. what i am trying to say is that mabey you start off with only amphibious units (or land based units) then you capture certain structures (Do
dont worry hack, the statement is just a common term for the nimitz. In Reality, its volume is just about 4 km (compared to the Volumes of star wars ships, its puny) Did you actually think the Nimitz was 4km long?
i have no 360! im broke like that[e digicons]:rolleyes:[/e]
you might want to add these in their respective spots in the OP EC-135 Spook - A Modified AC-130 airframe used to instill Shock and Awe within the warzone capable of broadcasting propaganda and instilling fear E-3 Sentry - An advanced Radar/Command interface utilizing the most sofisticated technology avaliable, this unit relays orders and infromation in real time. E-8 JSTARS - An Airborne battle platform designed to provide logistics for ground forces. YAL-1 -
ok ill do the EU right now European Union Army: Congolomerate forces - This body is made of the combined armies of all EU countries. The multinational forces work almost smoothly. their drawback is the different weapons they use, seeing that this is the only way to tell individual forces apart. SAS - The British Special Air Service is the most decorated of all EU operating units. Trained to do everything from flanking attacks to tactical assaniations, they serv
oh come on, you cannot have a war scenariao with the US in it without having Russia in it. ok going back on topic....
fairly good outline Samurye, though i can make some alterations ARMY: 1) Infantry - Basic troops 2) US Army Rangers - considered an "Elite" unit in name only, basically a tougher version of the Infantry 3) Green Berets - One of the most skilled Elite units in the game, their only drawback is their tendancy to either go Native or Completely crazy. Oh and they sometimes collect the skulls of their victims. Navy: 1) DDG class Frigate - The only fri
[quote]What about a Super dimensional fortress ability where the ship can "punch" the other ship and unload a crapload weapons fire into the interior of the ship? [/quote] Finally someone who has seen Robotech, lol.
[quote]I think you misunderstand what happened Theroc was never destoyed, the "Anchient One" asorbed the stellar converter shot (this ship is wider than the second death star which 900 km, the Anchient One is 1,000 km long) then fired back destoying the ship with it includin the rest of the fleet in that section of UGA territory you took. Your HyperWaver Emmiters have no affect on ours ships because on we ar far superior in technology, two our drives are not FTL. Our dis