i'm going to -1 on tactical combat, GalCiv has always been about strategy not tactics for me, more about fleet composition than learning the best way to mess with battle AI. Also we already have overreaching strategy games with tactical battles, its called total war, you can also try KOH, MOO2, EAW+FC. Adding tactical combat to GalCiv would just make production times longer and add more things that could go wrong.
411 Replies
1,959,707 Views