[quote who="MagnoCain" reply="1291" id="2880923"]You have probably seen this link a million times, but just in case, here it is. http://wolfsshipyard.mystarship.com/BSG_GNS_CD.html This has many ideas for Battlestars and, more importantly, smaller ships. [/quote] I have, and yes, there are a lot of cool ships there, but sadly, without anyone to model/texture them I can't really do much with those concepts.
kyogre12
[quote who="MagnoCain" reply="1287" id="2878524"]So what is the most recent, up to date version of this mod for Entrenchment? Is .96 the furthest so far? [/quote] Yes. [quote who="Stevo1982" reply="1288" id="2880422"]Would be awesome if we could add in the theme song from "The Plan" called Apocalypse for the background music - its awesome. I have the MP3 file for the song... so if you would like to add it let me know. [/quote] It's been too long since I'
[quote]This week I’ve been presenting internally our company business plan for 2011. Part of this is the Stardock Customer Report 2011 (which we’ll be making available publicly soon) along with our road map on the studio games (this doesn’t count future titles from our partner Ironclad who developed Sins of a Solar Empire nor does it address next steps in the Demigod franchise.[/quote] There are future plans for Demigod? I just assumed it was pretty much done. And pl
[quote who="Kitkun" reply="1" id="2879845"]That... was amazing. [/quote] There are some pretty awesome fan-made lightsaber duels out there. The one thing I didn't like about this one was the choice of using the music from Iron Man. It's great music, but I don't think it fits with lightsabers. Might just be me, though. EDIT: http://www.youtube.com/watch?v=8NE5elL30w4
[quote who="FreedomShot" reply="137" id="2878097"]I must say compared to Civ 5 this games mods are very slow coming - I guess the tools are not up to the job yet. I have not seen one accessable mod yet. [/quote] Does that mean your mod is done then? Let's see it.
[quote who="Fistalis" reply="15" id="2876693"] Btw if your going to quote me at least make your post pertinent to my words your quoting. I neither implied nor intended to imply that any platform is better or worse. Simply that those who have that sort of thinking tend to ignore the fact that any crazy BS PC publishers come up with eventually makes it onto consoles. [/quote] You apparently missed what I said that was pertaining to your post.
[quote who="Alstein" reply="11" id="2876542"]I would not be shocked if one of the next-gen consoles actually did use Steam, or a Steam-like service. [/quote] PS3 and Portal 2. [quote who="Fistalis" reply="12" id="2876546"] Quoting Alstein, reply 11 I would not be shocked if one of the next-gen consoles actually did use Steam, or a Steam-like service. I woul
Oh, is it time for another "Let's bash on consoles!" thread?
[quote] But let us not forget either, that we are still in the early stages of learning about quantum mechanics, and some weirder and even more wonderful findings may yet be in store, that could possibly debunk some or all of what is thus far considered known. More to the point, what this says about quantum theory is that it is either proving that causality applies, or that it doesn't necessarily not apply.[/quote] The first discoveries in quantum mechanics date back as far as 1838, a
[quote who="AlLanMandragoran" reply="583" id="2872197"] Quoting kyogre12, reply 582 Quantum mechanics shows that there is an inherit randomness to the universe. Events are only likely to happen, but there is almost always a possibility that something else will happen, even if it is a very unlikely. I'm going to ask some noob questions. I'm honestly asking the questions because I'd like to see some feedback. Just going to fi
[quote who="Istari" reply="567" id="2871929"] Quoting Uvah, reply 559 Must there be, as you say, a beginning? Duh ...... everything must begin somewhere. Its just that knowing the some'when' is beyond our understanding and that because we are not alive long enough as a species to understand it. Think of a circle. No beginning and no end. Now apply that to causality. A > B > C = A. Round and round, over and over. Cyclic universe(s). No
[quote who="NHD-151" reply="22" id="2871114"] Quoting myfist0, reply 17 A true orbiting universe I would love with no phase lanes. This. If you could have stars on their own be stationary, but have all of the planets orbit the star, as in actually move (slowly, of course) and have even all objects around a planet orbit the planet (buildings and ships alike, especially starbases). Then you could have dynamic phase lanes to different planets, w
[quote who="FreedomShot" reply="134" id="2870838"]This is a long dead mod I take it? How can it even be a mod for this game when the post was written in 2009? [/quote] It's not dead. I've just been busy with other things, and I don't have any work on the mod that make good screenshots[e digicons]:P[/e] These forums were around for a long time before the game actually came out...
That was awesome. Totally made my day. From now on, if any game cannot be played with only the space bar, it is a failure[e digicons]:P[/e]
[quote who="OMG_pacov" reply="16" id="2868748"] However, there is another BSG prequel in the works, called Blood and Crome. going to look into this. First I've heard about. I, personally, can't get enough bsg. [/quote] This article basically has everything everyone knows about Blood and Chrome (I mispelled it before[e digicons]:P[/e] ): http://www.tvsquad.com/2010/10/22/syf
[quote who="Scoutdog" reply="12" id="2868575"] OK, OK. Aside from being chronologically incorrect I stand by my recommendation. Also, I assume you've heard of Caprica? A spin off of BSG that is a prequel series. I can't vouch for it though, which is downright shameful being a fan of BSG myself.Dad watched a few episodes when it was on TV. He really rather disliked it. SyFy wanted it to attract female viewers (they said so themselves) so they made it more like a soa
[quote who="Saint C" reply="9" id="2868554"]OK, OK. Aside from being chronologically incorrect I stand by my recommendation. Also, I assume you've heard of Caprica? A spin off of BSG that is a prequel series. I can't vouch for it though, which is downright shameful being a fan of BSG myself. [/quote] Caprica got the axe. The good part, from my understanding, is that they knew far enough in advance that they had time to make the last couple episodes a
[quote who="boshimi336" reply="24" id="2868235"] pirates continue to spam wave-attack the player, launching a new raid against the player (never against an AI, why not!? This is a big problem when playing single player. The human player ALWAYS gets targeted by the pirates. It's hard to pay off the pirates when the AI can't spend their money fast enough and always managed to out bid you. It is frustrating when you put a 100 credit
Firefly is amazing. Only show I like better is BSG. But like he said, the ********s at Fox cancelled it partway through the first season, so there's only 14 episodes. The movie, Serenity, was actually 3 years later, and tied up a lot of the loose ends. Personally, I don't like Stargate. Maybe it got better later, but the first movie and the first couple episodes just were terrible. I made it through five or so, and then I couldn't take any more. Other people love it though.
The simplist thing I can think of to just reduce their numbers is to make them more powerful, with more range, but a lower limit per gravity well. Four times the damage and four times the range would (hypothetically) mean you would need a quarter of the number of mines (right? you'd need less, anyway[e digicons]:P[/e] ).
[quote who="ShotmanMaslo" reply="15" id="2867069"] Quoting kyogre12, reply 14 Quoting Kitkun, reply 13Phase lane system is fine. It's be really annoying to have defenders always one jump away but also have every area vulnerable. Lot of structures suddenly become very weak or useless. This. Starbases, static defenses, super weapons, they would all go completely out the window. Exactly
[quote who="Kitkun" reply="13" id="2866484"]Phase lane system is fine. It's be really annoying to have defenders always one jump away but also have every area vulnerable. Lot of structures suddenly become very weak or useless. [/quote] This. Starbases, static defenses, super weapons, they would all go completely out the window. The whole "home planet" concept would have to be scrapped, because you'd probably never be able to hold on to a planet long
[quote who="Unikraken" reply="1275" id="2863725"]how about now? [/quote] Heheh, no[e digicons]:P[/e] I'm actually here to say that I'm delaying the release (again)[e digicons]:'([/e] Before you get the pitchforks and torches, I have a good reason. In case you haven't already seen this https://forums.sinsofasolarempire.com/403793 a new update for Diplomacy should be released in beta form in the next couple weeks. I
It sucks, but that's part of modding. Patchs that don't break mods are the exception, not the rule. It's unrealistic for Stardock to test mods with new patchs, because most mods will probably be affected differently.
[quote]Magnetic pole Shift Forces Runway Closure [/quote] The only thing that is a sign of is that in a couple thousand years our compass's will point the other direction. And the geographical North Pole will also then be a magnetic north pole. The magnetic poles have shifted plenty of times, with no ill effects.