[img]http://i23.photobucket.com/albums/b379/AncientAngel2000/wipsdf1textureday3.jpg[/img] Okay, since everyone keeps mentioning it I might as well post a picture of it. For the most part I already have 90% of the REF fleet meshed in for another game. And a good section of the Invid. But most of these models are over two years old and need to be redone/cleaned up. When it comes to mod'ing I have some patience depending on how bad the learning curve is to do it. Not to
Jamie Martinson
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Just started to look over the tools to do a mod/total conversion for this game . Currently not sure what the possibilities are of this game engine as of yet but I'm still digging into it. Big question would be turreted weapon systems and possible limited transformations. Odds are the transformations process would be a no, but it would be a nice surprise. From what I am see'ing Wings3D does not export to .xsi format but there is most likely a way around this. I have a small arra
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