EternalRequiem

EternalRequiem

Joined Member # 3241795
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Might want to look into the 7DS then if you wanna add pirates to the mix, I think the Rouge race is SUPPOSE to be somewhat of a playable race for pirates... and then again you have Tesla's Tri-pirate mod he's working on. Only thing I wanna point out is... don't add to much content now... because that'll be an issue for players with low end machines if you have to much in the game they won't be able to play due to, to much information being processed in the game. I believe there was a mod call

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I expect to see more flashy battles but if it's an optional thing that can be used with DS that would be great, I hate stationary battles doesn't seem right when it comes to space based games... I can understand capital ships but the smaller cruisers and frigates? no... I wanna see them flying around blasting each other to bits and pieces! xD

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oh geez... I have a HP laptop too... somehow the OS system got booted from it... from unexplained reasons... either that... the motherboard got fried or the HD died... I need to get warrenty back on it to find out which is what lol the thing when I try to start it goes into a continunally reboot phase, start and then shut off and then start again, also when I check for the OS is says it isn't present

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[quote who="-Ue_Carbon" reply="1300" id="2403112"]Ok, yet again. Yes, the dynamic movement will be an extra feature for those who are interested. Expect this in your extra folder either 0.90 or 1.0. Mooser a.k.a. ice27828 has created a merge of DS and dynamic movement. I do think he changed a few things to balance it out. Im not sure, he can inform you better you. BUT YES PEOPLE, we have a dynamic movement incorporated in DS. BUT IT WILL BE AN EXTRA FEATURE found in your extra fold

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[quote who="-Ue_Carbon" reply="1292" id="2402876"]LOL I love everyone credits, metal, and crystal in these shots!!!! Overkill.[/quote] Most of the games I play reach into the 10 hour range since I do play big custom made maps :P it allows every faction to get everything they can and then throw themselves at each other and watch a very good light's display show [e digicons]:w00t:[/e] oh speaking of which... I got more screenies this time of a pirate base assault though I had a

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Heh thanks, I set the graphics to highest to get those shots... and believe it or not... my PC didn't slow down when I unpaused to get different types of screenies... though I dare not find out for how long my PC could run it at. Next time I'll try to get them more clear by turning off the undergound mini and get rid of the planet icons to the top left side that way it's easier to see everything on screen. Over all though... it looks freaking amazing when you have full graphics mode on. Next

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I need to get a close up shot of a battle, I paused the game actually to get that screenshot lol, and there is a good reason why I paused it because I turned on the graphics... everything to the highest setting. I'll do it once more with a close up of a battle when I get the chance that way we can see a battle screenshot or a few of them with full graphics on. Though I dare not even try that currently with my OS, I need to upgrade to a new one in order to make use of the ram I got recently. I

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Right... I was only able to find one of the screenshots I made last night... but I guess it's good enough until I manage to get to the pirate base and start a huge battle as for the echo in the background I noticed that as well... that was until the hotfix. After I updated the game with the hotfix the background in phase space noise disappeared

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Right... Imma try to get some in game screenshots for ya to drool over with a pirate raid attacking me with my main fleet defending. I'm building up a fleet so I can charge into the highly defended pirate base to wipe one out :p I actually had a good few screenshots but they don't seem to be showing up where they're suppose to be. Anywho, I also just probed my TEC neighbor and... he has a huge fleet I gotta deal with as well as lots and lots of mine fields for my fleet to plow through lol bri

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I haven't checked on the other issues for the other races yet. I never noticed anything wrong with the Advent, the TEC though I noticed the Akkins ability to colonize right away that it made a mining thing that was not capturable... of course this is before the new hotfix. I've yet to test fully the Advent or the TEC in the newer version yet. I've been focusing on the Vasari first... I wanna at least complete one game before i move on to another race and try them out [e digicons]:(O[/e]

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Hmm... it seems even with the hotfix that the Kortul Dev's Jam weapons ability still autocasts and wastes Antimatter when enemy's are not present... is it possible that the files haven't been modified in the DS mod yet? or is it the standard game files doing it, I updated the game with the hotfix and I'm still getting this issue I'm gonna run a test in regular game to see if it happens soo I'll post if it happens or doesn't happen Edit: ye

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